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author | Wojciech Kosior <kwojtus@protonmail.com> | 2020-12-24 09:46:13 +0100 |
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committer | Wojciech Kosior <kwojtus@protonmail.com> | 2020-12-24 09:46:13 +0100 |
commit | 10392220fd4ed6c9fdbb108260d9fdb6cf5d9d8f (patch) | |
tree | c457483ab931049dc0ddfb98f6ec59fe1e59601c /tests | |
parent | f122fa70e30a7d7744b38fa22bd1d5aa949e8277 (diff) | |
download | AGH-engineering-thesis-10392220fd4ed6c9fdbb108260d9fdb6cf5d9d8f.tar.gz AGH-engineering-thesis-10392220fd4ed6c9fdbb108260d9fdb6cf5d9d8f.zip |
fix typo
Diffstat (limited to 'tests')
-rw-r--r-- | tests/soc_print_number/instructions.wat | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/soc_print_number/instructions.wat b/tests/soc_print_number/instructions.wat index c6029bc..49ae980 100644 --- a/tests/soc_print_number/instructions.wat +++ b/tests/soc_print_number/instructions.wat @@ -1,7 +1,7 @@ ;; VGA memory is at address 0x100000 from stack machine's point of view. ;; Here, however, we reserve first 1024 bytes for program code, so ;; all memory accesses here also have an additional offset of 0x400, -;; which we have tot ake into account. 0x100000 translates to 0xFFC00 +;; which we have to take into account. 0x100000 translates to 0xFFC00 ;; and 0x100A00 to 0x100600. (module (memory 0 2) |