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authorBrendan Tildesley <mail@brendan.scot>2022-02-06 16:31:03 +1100
committerMarius Bakke <marius@gnu.org>2022-09-01 16:08:16 +0200
commit6549b259dbca9991e043192a92307040388f2364 (patch)
tree5b18e11a4c4ca3608808d020c208d38e00aad8f9 /po
parent204a98288aefd87a14c9631947bf7ee6c277a0b6 (diff)
downloadguix-6549b259dbca9991e043192a92307040388f2364.tar.gz
guix-6549b259dbca9991e043192a92307040388f2364.zip
gnu: Move KDE games to (gnu packages kde-games).
* gnu/packages/games.scm: (ktuberling picmi kolf libkmahjongg kmahjongg kshisen kajongg kbreakout kmines konquest kbounce kblocks ksudoku klines kgoldrunner kdiamond kfourinline kblackbox knetwalk bomber granatier ksirk palapeli kiriki kigo kubrick lskat kapman kspaceduel bovo killbots ksnakeduel kollision knavalbattle kreversi ksquares kjumpingcube): Move to gnu/packages/kde-games.scm. [define-module]: Remove (gnu packages kde), (gnu packages kde-frameworks). * gnu/packages/kde-games.scm: New module. [header]: Copy over any copyrights I could find that affected these games. * gnu/local.mk (GNU_SYSTEM_MODULES): Register it. Why? games.scm is very large, and will only get larger, so splitting it helps. Also, it is convenient for singling out and updating KDE games. Signed-off-by: Marius Bakke <marius@gnu.org>
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