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+//
+// VMime library (http://www.vmime.org)
+// Copyright (C) 2002 Vincent Richard <vincent@vmime.org>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License as
+// published by the Free Software Foundation; either version 3 of
+// the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License along
+// with this program; if not, write to the Free Software Foundation, Inc.,
+// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+//
+// Linking this library statically or dynamically with other modules is making
+// a combined work based on this library. Thus, the terms and conditions of
+// the GNU General Public License cover the whole combination.
+//
+
+#ifndef VMIME_NET_SOCKET_HPP_INCLUDED
+#define VMIME_NET_SOCKET_HPP_INCLUDED
+
+
+#include "vmime/config.hpp"
+
+
+#if VMIME_HAVE_MESSAGING_FEATURES
+
+
+#include "vmime/base.hpp"
+
+#include "vmime/net/timeoutHandler.hpp"
+#include "vmime/net/tracer.hpp"
+
+
+namespace vmime {
+namespace net {
+
+
+/** Interface for connecting to servers.
+ */
+class VMIME_EXPORT socket : public object {
+
+public:
+
+ enum Status {
+ STATUS_WOULDBLOCK = 0xf, /**< The operation would block. Retry later. */
+ STATUS_WANT_READ = 0x1, /**< The socket wants to read data, retry when data is available. */
+ STATUS_WANT_WRITE = 0x2 /**< The socket wants to write data, retry when data can be written. */
+ };
+
+
+ virtual ~socket() { }
+
+
+ /** Connect to the specified address and port.
+ *
+ * @param address server address (this can be a full qualified domain name
+ * or an IP address, doesn't matter)
+ * @param port server port
+ */
+ virtual void connect(const string& address, const port_t port) = 0;
+
+ /** Disconnect from the server.
+ */
+ virtual void disconnect() = 0;
+
+ /** Test whether this socket is connected.
+ *
+ * @return true if the socket is connected, false otherwise
+ */
+ virtual bool isConnected() const = 0;
+
+ /** Block until new data is available for reading. The function will
+ * timeout after msecs milliseconds.
+ *
+ * @param timeout maximum wait time, in milliseconds (default is 30000);
+ * resolution is 10ms
+ * @return true if data is available, or false if the operation timed out
+ */
+ virtual bool waitForRead(const int msecs = 30000) = 0;
+
+ /** Block until pending data has been written and new data can be written.
+ * The function will timeout after msecs milliseconds.
+ *
+ * @param timeout maximum wait time, in milliseconds (default is 30000);
+ * resolution is 10ms
+ * @return true if new data can be written immediately, or false if the
+ * operation timed out
+ */
+ virtual bool waitForWrite(const int msecs = 30000) = 0;
+
+ /** Receive text data from the socket.
+ *
+ * @param buffer buffer in which to write received data
+ */
+ virtual void receive(string& buffer) = 0;
+
+ /** Receive raw data from the socket.
+ *
+ * @param buffer buffer in which to write received data
+ * @param count maximum number of bytes to receive (size of buffer)
+ * @return number of bytes received/written into output buffer
+ */
+ virtual size_t receiveRaw(byte_t* buffer, const size_t count) = 0;
+
+ /** Send text data to the socket.
+ *
+ * @param buffer data to send
+ */
+ virtual void send(const string& buffer) = 0;
+
+ /** Send text data to the socket.
+ *
+ * @param str null-terminated string
+ */
+ virtual void send(const char* str) = 0;
+
+ /** Send raw data to the socket.
+ *
+ * @param buffer data to send
+ * @param count number of bytes to send (size of buffer)
+ */
+ virtual void sendRaw(const byte_t* buffer, const size_t count) = 0;
+
+ /** Send raw data to the socket.
+ * Function may returns before all data is sent.
+ *
+ * @param buffer data to send
+ * @param count number of bytes to send (size of buffer)
+ * @return number of bytes sent
+ */
+ virtual size_t sendRawNonBlocking(const byte_t* buffer, const size_t count) = 0;
+
+ /** Return the preferred maximum block size when reading
+ * from or writing to this stream.
+ *
+ * @return block size, in bytes
+ */
+ virtual size_t getBlockSize() const = 0;
+
+ /** Return the current status of this socket.
+ *
+ * @return status flags for this socket
+ */
+ virtual unsigned int getStatus() const = 0;
+
+ /** Return the hostname of peer this socket is connected to.
+ *
+ * @return name of the peer, or numeric address if it cannot be found
+ */
+ virtual const string getPeerName() const = 0;
+
+ /** Return the address of peer this socket is connected to.
+ *
+ * @return numeric address of the peer
+ */
+ virtual const string getPeerAddress() const = 0;
+
+ /** Return the timeout handler associated with this socket.
+ *
+ * @return timeout handler, or NULL if none is set
+ */
+ virtual shared_ptr <timeoutHandler> getTimeoutHandler() = 0;
+
+ /** Set the tracer used by this socket. Tracer will only be used
+ * to report socket-specific events such as connection (not when
+ * sending/receiving data).
+ *
+ * @param tracer tracer to use
+ */
+ virtual void setTracer(const shared_ptr <tracer>& tracer) = 0;
+
+ /** Return the tracer used by this socket.
+ *
+ * @return tracer, or NULL if none is set
+ */
+ virtual shared_ptr <tracer> getTracer() = 0;
+
+protected:
+
+ socket() { }
+
+private:
+
+ socket(const socket&) : object() { }
+};
+
+
+/** A class to create 'socket' objects.
+ */
+class socketFactory : public object {
+
+public:
+
+ virtual ~socketFactory() { }
+
+ /** Creates a socket without timeout handler.
+ *
+ * @return a new socket
+ */
+ virtual shared_ptr <socket> create() = 0;
+
+ /** Creates a socket with the specified timeout handler.
+ *
+ * @param th timeout handler
+ * @return a new socket
+ */
+ virtual shared_ptr <socket> create(const shared_ptr <timeoutHandler>& th) = 0;
+};
+
+
+} // net
+} // vmime
+
+
+#endif // VMIME_HAVE_MESSAGING_FEATURES
+
+#endif // VMIME_NET_SOCKET_HPP_INCLUDED