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t;-Dgbm=enabled" "-Dshared-glapi=enabled" ;; Explicitly enable Vulkan on some architectures. #$@(cond ((or (target-x86-32?) (target-x86-64?)) '("-Dvulkan-drivers=intel,intel_hasvk,amd,swrast")) ((or (target-ppc64le?) (target-ppc32?)) '("-Dvulkan-drivers=amd,swrast")) ((target-aarch64?) '("-Dvulkan-drivers=freedreno,amd,broadcom,swrast")) ((target-riscv64?) '("-Dvulkan-drivers=amd,swrast")) (else '("-Dvulkan-drivers=auto"))) ;; Enable the Vulkan overlay layer on all architectures. "-Dvulkan-layers=device-select,overlay" ;; Enable all the codecs that were built by default as part of the ;; 21.3.x releases to avoid functionality regressions. "-Dvideo-codecs=all" ;; Enable ZSTD compression for shader cache. "-Dzstd=enabled" ;; Also enable the tests. "-Dbuild-tests=true" "-Dllvm=enabled") ; default is x86/x86_64 only ;; XXX: 'debugoptimized' causes LTO link failures on some drivers. The ;; documentation recommends using 'release' for performance anyway. #:build-type "release" #:modules '((ice-9 match) (srfi srfi-1) (guix build utils) (guix build meson-build-system)) #:phases #~(modify-phases %standard-phases #$@(if (%current-target-system) #~((add-after 'unpack 'fix-cross-compiling (lambda* (#:key native-inputs #:allow-other-keys) ;; When cross compiling, we use cmake to find llvm, not ;; llvm-config, because llvm-config cannot be executed ;; see https://github.com/llvm/llvm-project/issues/58984 (substitute* "meson.build" (("method : host_machine\\.system.*") "method : 'cmake',\n")) (setenv "CMAKE" (search-input-file native-inputs "/bin/cmake"))))) #~()) (add-after 'unpack 'disable-failing-test (lambda _ ;; Disable the intel vulkan (anv_state_pool) tests, as they may ;; fail in a nondeterministic fashion (see: ;; https://gitlab.freedesktop.org/mesa/mesa/-/issues/5446). (substitute* "src/intel/vulkan/meson.build" (("if with_tests") "if false")) #$@(match (%current-system) ("riscv64-linux" ;; According to the test logs the llvm JIT is not designed ;; for this architecture and the llvmpipe tests all segfault. ;; The same is true for mesa:gallium / osmesa-render. `((substitute* '("src/gallium/drivers/llvmpipe/meson.build" "src/gallium/targets/osmesa/meson.build") (("if with_tests") "if false")))) ("powerpc64le-linux" ;; Disable some of the llvmpipe tests. `((substitute* "src/gallium/drivers/llvmpipe/lp_test_arit.c" (("0\\.5, ") "")))) ("powerpc-linux" ;; There are some tests which fail specifically on powerpc. `((substitute* '(;; LLVM ERROR: Relocation type not implemented yet! "src/gallium/drivers/llvmpipe/meson.build" "src/gallium/targets/osmesa/meson.build") (("if with_tests") "if not with_tests")) ;; This is probably a big-endian test failure. (substitute* "src/amd/common/meson.build" (("and not with_platform_windows") "and with_platform_windows")))) ("i686-linux" ;; This test is known to fail on i686 (see: ;; https://gitlab.freedesktop.org/mesa/mesa/-/issues/4091). `((substitute* "src/util/meson.build" ((".*'tests/u_debug_stack_test.cpp',.*") "")))) ("aarch64-linux" ;; Disable some of the llvmpipe tests. `((substitute* "src/gallium/drivers/llvmpipe/meson.build" (("'lp_test_format', ") "")))) ("armhf-linux" ;; Disable some of the llvmpipe tests. `((substitute* "src/gallium/drivers/llvmpipe/meson.build" (("'lp_test_arit', ") "")))) (_ '((display "No tests to disable on this architecture.\n")))))) (add-before 'configure 'fix-dlopen-libnames (lambda* (#:key inputs #:allow-other-keys) (let ((out #$output)) ;; Remain agnostic to .so.X.Y.Z versions while doing ;; the substitutions so we're future-safe. (substitute* "src/glx/meson.build" (("-DGL_LIB_NAME=\"lib@0@\\.so\\.@1@\"") (string-append "-DGL_LIB_NAME=\"" out "/lib/lib@0@.so.@1@\""))) (substitute* "src/gbm/backends/dri/gbm_dri.c" (("\"libglapi\\.so") (string-append "\"" out "/lib/libglapi.so"))) (substitute* "src/gbm/main/backend.c" ;; No need to patch the gbm_gallium_drm.so reference; ;; it's never installed since Mesa removed its ;; egl_gallium support. (("\"gbm_dri\\.so") (string-append "\"" out "/lib/dri/gbm_dri.so"))) (substitute* "src/gallium/drivers/zink/zink_screen.c" (("util_dl_open\\(VK_LIBNAME\\)") (format #f "util_dl_open(\"~a\")" (search-input-file inputs "lib/libvulkan.so.1"))))))) (add-after 'install 'split-outputs (lambda _ (let ((out #$output) (bin #$output:bin)) ;; Not all architectures have the Vulkan overlay control script. (mkdir-p (string-append out "/bin")) (call-with-output-file (string-append out "/bin/.empty") (const #t)) (copy-recursively (string-append out "/bin") (string-append bin "/bin")) (delete-file-recursively (string-append out "/bin"))))) (add-after 'install 'symlinks-instead-of-hard-links (lambda _ ;; All the drivers and gallium targets create hard links upon ;; installation (search for "hardlink each megadriver instance" ;; in the makefiles). This is no good for us since we'd produce ;; nars that contain several copies of these files. Thus, turn ;; them into symlinks, which saves ~124 MiB. (let* ((out #$output) (lib (string-append out "/lib")) (files (find-files lib (lambda (file stat) (and (string-contains file ".so") (eq? 'regular (stat:type stat)))))) (inodes (map (compose stat:ino stat) files))) (for-each (lambda (inode) (match (filter-map (match-lambda ((file ino) (and (= ino inode) file))) (zip files inodes)) ((_) #f) ((reference others ..1) (format #t "creating ~a symlinks to '~a'~%" (length others) reference) (for-each delete-file others) (for-each (lambda (file) (if (string=? (dirname file) (dirname reference)) (symlink (basename reference) file) (symlink reference file))) others)))) (delete-duplicates inodes))))) (add-after 'install 'set-layer-path-in-manifests (lambda _ (let* ((out #$output) (implicit-path (string-append out "/share/vulkan/implicit_layer.d/")) (explicit-path (string-append out "/share/vulkan/explicit_layer.d/")) (fix-layer-path (lambda (layer-name) (let* ((explicit (string-append explicit-path layer-name ".json")) (implicit (string-append implicit-path layer-name ".json")) (manifest (if (file-exists? explicit) explicit implicit))) (substitute* manifest (((string-append "\"lib" layer-name ".so\"")) (string-append "\"" out "/lib/lib" layer-name ".so\""))))))) (for-each fix-layer-path '("VkLayer_MESA_device_select" "VkLayer_MESA_overlay")))))))) (native-search-paths (list (search-path-specification ;; Ensure the Mesa VDPAU drivers can be found. (variable "VDPAU_DRIVER_PATH") (separator #f) (files '("lib/vdpau"))))) (home-page "https://mesa3d.org/") (synopsis "OpenGL and Vulkan implementations") (description "Mesa is a free implementation of the OpenGL and Vulkan specifications - systems for rendering interactive 3D graphics. A variety of device drivers allows Mesa to be used in many different environments ranging from software emulation to complete hardware acceleration for modern GPUs.") (license license:x11))) (define-public mesa-opencl (package/inherit mesa (name "mesa-opencl") (source (origin (inherit (package-source mesa)))) (arguments (substitute-keyword-arguments (package-arguments mesa) ((#:configure-flags flags) #~(cons "-Dgallium-opencl=standalone" #$flags)))) (inputs (modify-inputs (package-inputs mesa) (prepend libclc))) (native-inputs (if (target-aarch64?) (package-native-inputs mesa) (modify-inputs (package-native-inputs mesa) (prepend clang-15)))))) (define-public mesa-opencl-icd (package/inherit mesa-opencl (name "mesa-opencl-icd") (arguments (substitute-keyword-arguments (package-arguments mesa) ((#:configure-flags flags) #~(cons "-Dgallium-opencl=icd" (delete "-Dgallium-opencl=standalone" #$flags))) ((#:phases phases) #~(modify-phases #$phases (add-after 'install 'mesa-icd-absolute-path (lambda _ ;; Use absolute path for OpenCL platform library. ;; Otherwise we would have to set LD_LIBRARY_PATH=LIBRARY_PATH ;; for ICD in our applications to find OpenCL platform. (use-modules (guix build utils) (ice-9 textual-ports)) (let* ((out #$output) (mesa-icd (string-append out "/etc/OpenCL/vendors/mesa.icd")) (old-path (call-with-input-file mesa-icd get-string-all)) (new-path (string-append out "/lib/" (string-trim-both old-path)))) (if (file-exists? new-path) (call-with-output-file mesa-icd (lambda (port) (format port "~a\n" new-path))))))))))))) (define-public mesa-headers (package/inherit mesa (name "mesa-headers") (propagated-inputs '()) (inputs '()) (native-inputs '()) (outputs '("out")) (arguments '(#:phases (modify-phases %standard-phases (delete 'configure) (delete 'build) (delete 'check) (replace 'install (lambda* (#:key outputs #:allow-other-keys) (copy-recursively "include" (string-append (assoc-ref outputs "out") "/include"))))))))) ;;; The mesa-demos distribution contains non-free files, many files with no ;;; clear license information, and many demos that aren't useful for most ;;; people, so we just use this for the mesa-utils package below, and possibly ;;; other packages in the future. This is modeled after Debian's solution. (define (mesa-demos-source version) (origin (method url-fetch) (uri (string-append "ftp://ftp.freedesktop.org/pub/mesa/demos" "/mesa-demos-" version ".tar.bz2")) (sha256 (base32 "0zgzbz55a14hz83gbmm0n9gpjnf5zadzi2kjjvkn6khql2a9rs81")))) (define-public mesa-utils (package (name "mesa-utils") (version "8.4.0") (source (mesa-demos-source version)) (build-system gnu-build-system) (inputs (list mesa freeglut glew)) (native-inputs (list pkg-config)) (arguments (list #:phases #~(modify-phases %standard-phases (replace 'install (lambda* (#:key outputs #:allow-other-keys) (let ((out #$output)) (mkdir-p (string-append out "/bin")) (for-each (lambda (file) (copy-file file (string-append out "/bin/" (basename file)))) '("src/xdemos/glxdemo" "src/xdemos/glxgears" "src/egl/opengl/eglinfo" "src/xdemos/glxinfo" "src/xdemos/glxheads")))))))) (home-page "https://mesa3d.org/") (synopsis "Utility tools for Mesa") (description "The mesa-utils package contains several utility tools for Mesa: eglinfo, glxdemo, glxgears, glxheads, and glxinfo.") ;; glxdemo is public domain; others expat. (license (list license:expat license:public-domain)))) (define-public glew (package (name "glew") (version "2.2.0") (source (origin (method url-fetch) (uri (string-append "mirror://sourceforge/glew/glew/" version "/glew-" version ".tgz")) (sha256 (base32 "1qak8f7g1iswgswrgkzc7idk7jmqgwrs58fhg2ai007v7j4q5z6l")) (modules '((guix build utils))) (snippet '(begin (substitute* "config/Makefile.linux" (("= cc") "= gcc") (("/lib64") "/lib")) #t)))) (build-system gnu-build-system) (arguments (list #:make-flags #~(list #$@(if (%current-target-system) #~((string-append "CC=" #$(cc-for-target)) (string-append "LD=" #$(cc-for-target)) (string-append "STRIP=" #$(strip-for-target))) #~()) (string-append "GLEW_PREFIX=" #$output) (string-append "GLEW_DEST=" #$output)) #:phases #~(modify-phases %standard-phases (delete 'configure) (add-after 'install 'delete-static (lambda _ (delete-file (string-append #$output "/lib/libGLEW.a"))))) #:tests? #f)) ;no 'check' target (inputs (list libxi libxmu libx11 mesa)) ;; <GL/glew.h> includes <GL/glu.h>. (propagated-inputs (list glu)) (home-page "http://glew.sourceforge.net/") (synopsis "OpenGL extension loading library for C and C++") (description "The OpenGL Extension Wrangler Library (GLEW) is a C/C++ extension loading library. GLEW provides efficient run-time mechanisms for determining which OpenGL extensions are supported on the target platform. OpenGL core and extension functionality is exposed in a single header file.") (license license:bsd-3))) (define-public guile-opengl (package (name "guile-opengl") (version "0.2.0") (source (origin (method url-fetch) (uri (string-append "mirror://gnu/guile-opengl/guile-opengl-" version ".tar.gz")) (sha256 (base32 "0rbc2wf9x63ilj3n85h8wyllzc2b22abmhs2p2ghjgc253n8gw5q")))) (build-system gnu-build-system) (native-inputs (list pkg-config)) (inputs (list guile-2.2 mesa glu freeglut)) (arguments '(#:phases (modify-phases %standard-phases (add-before 'build 'patch-dynamic-link (lambda* (#:key inputs outputs #:allow-other-keys) (substitute* "gl/runtime.scm" (("\\(dynamic-link\\)") (string-append "(dynamic-link \"" (assoc-ref inputs "mesa") "/lib/libGL.so" "\")"))) (define (dynamic-link-substitute file lib input) (substitute* file (("dynamic-link \"lib([a-zA-Z]+)\"" _ lib) (string-append "dynamic-link \"" (assoc-ref inputs input) "/lib/lib" lib "\"")))) ;; Replace dynamic-link calls for libGL, libGLU, and ;; libglut with absolute paths to the store. (dynamic-link-substitute "glx/runtime.scm" "GL" "mesa") (dynamic-link-substitute "glu/runtime.scm" "GLU" "glu") (dynamic-link-substitute "glut/runtime.scm" "glut" "freeglut")))))) (home-page "https://gnu.org/s/guile-opengl") (synopsis "Guile binding for the OpenGL graphics API") (description "Guile-OpenGL is a library for Guile that provides bindings to the OpenGL graphics API.") (license license:lgpl3+))) (define-public guile3.0-opengl (package (inherit guile-opengl) (name "guile3.0-opengl") (inputs (list guile-3.0 mesa glu freeglut)))) (define-public libepoxy (package (name "libepoxy") (version "1.5.10") (home-page "https://github.com/anholt/libepoxy") (source (origin (method git-fetch) (uri (git-reference (url home-page) (commit version))) (file-name (git-file-name name version)) (sha256 (base32 "0jw02bzdwynyrwsn5rhcacv92h9xx928j3xp436f8gdnwlyb5641")))) (arguments (list #:phases #~(modify-phases %standard-phases (add-before 'configure 'patch-paths (lambda* (#:key inputs #:allow-other-keys) (let ((mesa-lib (lambda (file) (search-input-file inputs (string-append "lib/" file))))) (substitute* (find-files "." "\\.[ch]$") (("libGL.so.1") (mesa-lib "libGL.so.1")) (("libEGL.so.1") (mesa-lib "libEGL.so.1")) (("libGLESv1_CM.so.1") (mesa-lib "libGLESv1_CM.so.1")) (("libGLESv2.so.2") (mesa-lib "libGLESv2.so.2"))))))))) (build-system meson-build-system) (native-inputs (list pkg-config python)) (propagated-inputs ;; epoxy.pc: 'Requires.private: gl egl' (list mesa)) (synopsis "Library for handling OpenGL function pointer management") (description "A library for handling OpenGL function pointer management.") (license license:x11))) (define-public libglvnd (package (name "libglvnd") (version "1.7.0") (home-page "https://gitlab.freedesktop.org/glvnd/libglvnd") (source (origin (method git-fetch) (uri (git-reference (url home-page) (commit (string-append "v" version)))) (file-name (git-file-name name version)) (sha256 (base32 "07v3bmwzmg0d4g2zp835v1g7j22j8vz7hjfmqrdqjgxjj6v4jkyr")))) (build-system meson-build-system) (arguments '(#:configure-flags '("-Dx11=enabled") #:phases (modify-phases %standard-phases (add-after 'unpack 'disable-glx-tests (lambda _ ;; This package is meant to be used alongside Mesa. ;; To avoid a circular dependency, disable tests that ;; require a running Xorg server. (substitute* "tests/meson.build" (("if with_glx") "if false"))))))) (native-inputs (list pkg-config)) (inputs (list libx11 libxext xorgproto)) (synopsis "Vendor-neutral OpenGL dispatch library") (description "libglvnd is a vendor-neutral dispatch layer for arbitrating OpenGL API calls between multiple vendors. It allows multiple drivers from different vendors to coexist on the same file system, and determines which vendor to dispatch each API call to at runtime. Both GLX and EGL are supported, in any combination with OpenGL and OpenGL ES.") ;; libglvnd is available under a custom X11-style license, and incorporates ;; code with various other licenses. See README.md for details. (license (list (license:x11-style "file://README.md") license:x11 license:expat)))) (define-public libopenglrecorder (package (name "libopenglrecorder") (version "0.1.0") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/Benau/libopenglrecorder") (commit (string-append "v" version)))) (file-name (git-file-name name version)) (sha256 (base32 "0sfx2kdw2mca3mx4fnk1yy74pilp2i9npcpyj894qkngz5aaz2wl")))) (build-system cmake-build-system) (arguments (list #:tests? #f)) ;no test suite (native-inputs (list pkg-config)) (inputs (list libjpeg-turbo)) (home-page "https://github.com/Benau/libopenglrecorder") (synopsis "Async readback OpenGL frame buffer with audio recording") (description "libopenglrecorder is a library allowing optional async readback OpenGL frame buffer with optional audio recording. It will do video and audio encoding together.") (license license:bsd-3))) (define-public soil (package (name "soil") (version "1.0.7") (source (origin (method url-fetch) ;; No versioned archive available. (uri "http://www.lonesock.net/files/soil.zip") (sha256 (base32 "00gpwp9dldzhsdhksjvmbhsd2ialraqbv6v6dpikdmpncj6mnc52")))) (build-system gnu-build-system) (arguments '(#:tests? #f ; no tests #:phases (modify-phases %standard-phases (delete 'configure) (add-before 'build 'init-build (lambda* (#:key outputs #:allow-other-keys) (let ((out (assoc-ref outputs "out"))) (setenv "CFLAGS" "-fPIC") ; needed for shared library ;; Use alternate Makefile (copy-file "projects/makefile/alternate Makefile.txt" "src/Makefile") (chdir "src") (substitute* '("Makefile") (("INCLUDEDIR = /usr/include/SOIL") (string-append "INCLUDEDIR = " out "/include/SOIL")) (("LIBDIR = /usr/lib") (string-append "LIBDIR = " out "/lib")) ;; Remove these flags from 'install' commands. (("-o root -g root") "")))))))) (native-inputs (list unzip)) (inputs (list mesa)) (home-page "https://www.lonesock.net/soil.html") (synopsis "OpenGL texture loading library") (description "SOIL is a tiny C library used primarily for uploading textures into OpenGL.") (license license:public-domain))) (define-public glfw (package (name "glfw") (version "3.3.10") (source (origin (method url-fetch) (uri (string-append "https://github.com/glfw/glfw" "/releases/download/" version "/glfw-" version ".zip")) (sha256 (base32 "1f5xs4cj1y5wk1jimv1mylk6n6vh7433js28mfd1kf7p2zw3whz8")))) (build-system cmake-build-system) (arguments (list #:modules '((guix build cmake-build-system) (guix build utils) (ice-9 format)) #:tests? #f ;no test target #:configure-flags #~(list "-DBUILD_SHARED_LIBS=ON") #:phases #~(modify-phases %standard-phases (add-after 'unpack 'patch-sonames (lambda* (#:key inputs #:allow-other-keys) (let-syntax ((patch-sonames (syntax-rules () ((_ (file ...) soname ...) (substitute* (list file ...) (((format #f "(~@{~a~^|~})" soname ...) lib) (search-input-file inputs (string-append "lib/" lib)))))))) ;; Avoid looking in LD_LIBRARY_PATH for dlopen calls. (patch-sonames ("src/egl_context.c" "src/glx_context.c" "src/vulkan.c" "src/wl_init.c" "src/x11_init.c") "libEGL.so.1" "libGL.so" "libGL.so.1" "libGLESv1_CM.so.1" "libGLESv2.so.2" "libvulkan.so.1" "libwayland-cursor.so.0" "libwayland-egl.so.1" "libxkbcommon.so.0" "libXxf86vm.so.1" "libXi.so.6" "libXrandr.so.2" "libXcursor.so.1" "libXinerama.so.1" "libX11-xcb.so.1" "libXrender.so.1"))))))) (native-inputs (list doxygen unzip)) (inputs (list libxkbcommon wayland vulkan-loader)) (propagated-inputs (list mesa ;included in public headers ;; These are in 'Requires.private' of 'glfw3.pc'. libx11 libxrandr libxi libxinerama libxcursor libxxf86vm)) (home-page "https://www.glfw.org") (synopsis "OpenGL application development library") (description "GLFW is a library for OpenGL, OpenGL ES and Vulkan development for desktop computers. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.") (license license:zlib))) (define-public glfw-3.4 (package (inherit glfw) (version "3.4") (source (origin (method url-fetch) (uri (string-append "https://github.com/glfw/glfw" "/releases/download/" version "/glfw-" version ".zip")) (sha256 (base32 "1sd396kkn53myp61kxrd18h7b1q4ix173hhxhvl0iz8j4x5h1v5m")))) (native-inputs (modify-inputs (package-native-inputs glfw) (prepend pkg-config))) ;; When building out of source, the install phase fails with: ;; file INSTALL cannot find "/tmp/guix-build-glfw-3.4.drv-0/build/docs/html": ;; No such file or directory (arguments (substitute-keyword-arguments (package-arguments glfw) ((#:out-of-source? _ #f) #f))))) (define-public nanovg-for-extempore (let ((version "0.7.1") (revision "0") (commit "3c60175fcc2e5fe305b04355cdce35d499c80310")) (package (name "nanovg-for-extempore") (version (git-version version revision commit)) (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/extemporelang/nanovg") (commit commit))) (file-name (git-file-name name version)) (sha256 (base32 "0ddn3d3mxqn8hj9967v3pss7lz1wn08pcdnqzc118g7yjkq7hxzy")))) (build-system cmake-build-system) (arguments `(#:tests? #f)) ; no tests included (inputs (list mesa)) ;; Extempore refuses to build on architectures other than x86_64 (supported-systems '("x86_64-linux")) (home-page "https://github.com/extemporelang/nanovg") (synopsis "2D vector drawing library on top of OpenGL") (description "NanoVG is small antialiased vector graphics rendering library for OpenGL. It has lean API modeled after HTML5 canvas API. It is aimed to be a practical and fun toolset for building scalable user interfaces and visualizations.") (license license:zlib)))) (define-public gl2ps (package (name "gl2ps") (version "1.4.2") (source (origin (method url-fetch) (uri (string-append "http://geuz.org/gl2ps/src/gl2ps-" version ".tgz")) (sha256 (base32 "1sgzv547h7hrskb9qd0x5yp45kmhvibjwj2mfswv95lg070h074d")))) (build-system cmake-build-system) (inputs (list libpng mesa zlib)) (arguments `(#:tests? #f)) ; no tests (home-page "https://www.geuz.org/gl2ps/") (synopsis "OpenGL to PostScript printing library") (description "GL2PS is a C library providing high quality vector output for any OpenGL application. GL2PS uses sorting algorithms capable of handling intersecting and stretched polygons, as well as non-manifold objects. GL2PS provides many features including advanced smooth shading and text rendering, culling of invisible primitives and mixed vector/bitmap output.") ;; GL2PS is dual-licenced and can be used under the terms of either. (license (list license:lgpl2.0+ (license:fsf-free "http://www.geuz.org/gl2ps/COPYING.GL2PS" "GPL-incompatible copyleft license"))))) (define-public virtualgl (package (name "virtualgl") (version "2.6.2") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/VirtualGL/virtualgl") (commit version))) (file-name (git-file-name name version)) (sha256 (base32 "0yyc553xsb5n0rx7jp9p4wdbd7md07b3qrkf3ssyjavqqg908qg9")))) (arguments `(#:tests? #f ; no tests are available #:configure-flags (list (string-append "-DCMAKE_INSTALL_LIBDIR=" (assoc-ref %outputs "out") "/lib") "-DVGL_USESSL=1"))) ; use OpenSSL (build-system cmake-build-system) (inputs (list glu libjpeg-turbo libxtst mesa openssl)) (native-inputs (list pkg-config)) (home-page "https://www.virtualgl.org") (synopsis "Redirects 3D commands from an OpenGL application onto a 3D graphics card") (description "VirtualGL redirects the 3D rendering commands from OpenGL applications to 3D accelerator hardware in a dedicated server and displays the rendered output interactively to a thin client located elsewhere on the network.") (license license:wxwindows3.1+))) (define-public mojoshader (let ((changeset "5887634ea695")) (package (name "mojoshader") (version (string-append "20190825" "-" changeset)) (source (origin (method hg-fetch) (uri (hg-reference (url "https://hg.icculus.org/icculus/mojoshader/") (changeset changeset))) (file-name (git-file-name name version)) (sha256 (base32 "0ibl4z1696jiifv9j5drir7jm0b5px0vwkwckbi7cfd46p7p6wcy")))) (arguments ;; Tests only for COMPILER_SUPPORT=ON. `(#:tests? #f #:configure-flags '("-DBUILD_SHARED=ON" "-DFLIP_VIEWPORT=ON" "-DDEPTH_CLIPPING=ON") #:phases (modify-phases %standard-phases (replace 'install (lambda* (#:key outputs #:allow-other-keys) (let* ((out (assoc-ref outputs "out")) (lib (string-append out "/lib")) (header (string-append out "/include"))) (install-file "libmojoshader.so" lib) (for-each (lambda (f) (install-file f header)) (find-files "../source" "mojoshader.*\\.h$")) (let ((profiles-header (string-append header "/profiles"))) (mkdir-p profiles-header) (rename-file (string-append header "/mojoshader_profile.h") (string-append profiles-header "/mojoshader_profile.h")))) #t))))) (build-system cmake-build-system) (home-page "https://www.icculus.org/mojoshader/") (synopsis "Work with Direct3D shaders on alternate 3D APIs") (description "MojoShader is a library to work with Direct3D shaders on alternate 3D APIs and non-Windows platforms. The primary motivation is moving shaders to OpenGL languages on the fly. The developer deals with \"profiles\" that represent various target languages, such as GLSL or ARB_*_program. This allows a developer to manage one set of shaders, presumably written in Direct3D HLSL, and use them across multiple rendering backends. This also means that the developer only has to worry about one (offline) compiler to manage program complexity, while MojoShader itself deals with the reduced complexity of the bytecode at runtime. MojoShader provides both a simple API to convert bytecode to various profiles, and (optionally) basic glue to rendering APIs to abstract the management of the shaders at runtime.") (license license:zlib)))) (define-public mojoshader-with-viewport-flip ;; Changeset c586d4590241 replaced glProgramViewportFlip with ;; glProgramViewportInfo. ;; https://hg.icculus.org/icculus/mojoshader/rev/c586d4590241 (let ((changeset "2e37299b13d8")) (package (inherit mojoshader) (name "mojoshader-with-viewport-flip") (version (string-append "20190725" "-" changeset)) (source (origin (method hg-fetch) (uri (hg-reference (url "https://hg.icculus.org/icculus/mojoshader/") (changeset changeset))) (file-name (git-file-name name version)) (sha256 (base32 "0ffws7cqbskxwc3hjsnnzq4r2bbf008kdr3b11pa3kr7dsi50y6i")))) (synopsis "Work with Direct3D shaders on alternate 3D APIs (with viewport flip)") (description "This is the last version of the mojoshader library with the glProgramViewportFlip before it was replaced with glProgramViewportInfo.") (license license:zlib)))) (define-public glmark2 (package (name "glmark2") (version "2023.01") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/glmark2/glmark2") (commit version))) (file-name (git-file-name name version)) (sha256 (base32 "094dr0ljg1hq6wymw2hb3369p4g91sn5c2qf554dl0dbdbjdqasq")))) (build-system meson-build-system) (arguments '(#:tests? #f ; no check target #:configure-flags (list (string-append "-Dflavors=" (string-join '("x11-gl" "x11-glesv2" "drm-gl" "drm-glesv2" "wayland-gl" "wayland-glesv2") ","))) #:phases (modify-phases %standard-phases (add-after 'unpack 'patch-paths (lambda* (#:key inputs #:allow-other-keys) (let ((mesa (assoc-ref inputs "mesa"))) (substitute* (find-files "src" "gl-state-.*\\.cpp$") (("libGL.so") (string-append mesa "/lib/libGL.so")) (("libEGL.so") (string-append mesa "/lib/libEGL.so")) (("libGLESv2.so") (string-append mesa "/lib/libGLESv2.so"))) #t)))))) (native-inputs (list pkg-config)) (inputs (list eudev libdrm libjpeg-turbo libpng libx11 libxcb mesa wayland wayland-protocols)) (home-page "https://github.com/glmark2/glmark2") (synopsis "OpenGL 2.0 and OpenGL ES 2.0 benchmark") (description "glmark2 is an OpenGL 2.0 and OpenGL ES 2.0 benchmark based on the original glmark benchmark by Ben Smith.") (license license:gpl3+))) (define-public waffle (package (name "waffle") (version "1.8.0") (source (origin (method git-fetch) (uri (git-reference (url "https://gitlab.freedesktop.org/mesa/waffle") (commit (string-append "v" version)))) (file-name (git-file-name name version)) (sha256 (base32 "1mrw0arlrpm83cwaz7rnimkkjv3a134rcmi1h512y2g4yjzhnm8r")) (modules '((ice-9 ftw) (guix build utils))) (snippet #~(with-directory-excursion "third_party" (let ((keep '("." ".." "meson.build" "threads"))) (for-each (lambda (f) (unless (member f keep) (delete-file-recursively f))) (scandir "."))))))) (build-system meson-build-system) (propagated-inputs (list mesa wayland)) (native-inputs (list cmocka pkg-config)) (home-page "https://waffle.freedesktop.org/") (synopsis "Choose OpenGL API at runtime") (description "Waffle is a library that allows one to defer selection of an OpenGL API and a window system until runtime.") (license license:bsd-2))) (define-public piglit (let ((revision "1") (commit "814046fe6942eac660ee4a6cc5fcc54011a49945")) (package (name "piglit") (version (git-version "0.0.0" revision commit)) (source (origin (method git-fetch) (uri (git-reference (url "https://gitlab.freedesktop.org/mesa/piglit") (commit commit))) (file-name (git-file-name name version)) (sha256 (base32 "1bzaalcxskckfnwprw77sbbmfqi59by2j8imaq8ghnlzhlxv7mk7")))) (build-system cmake-build-system) (arguments (list #:configure-flags #~(list "-DPIGLIT_SSE2=OFF") ;; Tests are not invoked through cmake. Instead, there are ;; pytest/tox-based tests for the framework, but they require ;; unpackaged plugins. #:tests? #f #:phases #~(modify-phases %standard-phases (add-after 'unpack 'patch-source (lambda* (#:key inputs #:allow-other-keys) (substitute* (find-files "framework/" "\\.py$") (("'wflinfo'") (string-append "'" (search-input-file inputs "/bin/wflinfo") "'"))))) (add-after 'install 'wrap (lambda* (#:key outputs #:allow-other-keys) (wrap-script (string-append (assoc-ref outputs "out") "/bin/piglit") `("GUIX_PYTHONPATH" prefix (,(getenv "GUIX_PYTHONPATH"))))))))) (inputs (list guile-3.0 ; for wrap-script libxkbcommon python python-lxml python-mako python-numpy glslang vulkan-headers vulkan-loader waffle)) (native-inputs (list pkg-config)) (home-page "https://piglit.freedesktop.org/") (synopsis "Test OpenGL implementations") (description "Piglit is a collection of automated tests for OpenGL and OpenCL implementations.") ;; A mix of licenses for various tests (license (list license:expat license:bsd-3 license:gpl2+ license:gpl3+)))))