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-rw-r--r--gnu/packages/game-development.scm18
1 files changed, 12 insertions, 6 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index ddd171c5d2..2a97a17dac 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -1743,20 +1743,23 @@ a 2D editor view.")
(define-public guile-chickadee
(package
(name "guile-chickadee")
- (version "0.4.0")
+ (version "0.5.0")
(source (origin
(method url-fetch)
(uri (string-append "https://files.dthompson.us/chickadee/"
"chickadee-" version ".tar.gz"))
(sha256
(base32
- "1fdicsgls5cp0yffcm5vjmav67gv9bxhz1s3jvdvinspxb485x7l"))))
+ "0y3s0p4zyghys48sayfhcbmxmflh8hwawnx5an2jlb3x84yr0dsx"))))
(build-system gnu-build-system)
(propagated-inputs
`(("guile-opengl" ,guile-opengl)
("guile-sdl2" ,guile-sdl2)))
(inputs
- `(("guile" ,guile-2.2)))
+ `(("guile" ,guile-2.2)
+ ("libvorbis" ,libvorbis)
+ ("mpg123" ,mpg123)
+ ("openal" ,openal)))
(native-inputs
`(("pkg-config" ,pkg-config)
("texinfo" ,texinfo)))
@@ -1779,20 +1782,23 @@ that parenthetically inclined game developers need to make 2D (and eventually
(package
(inherit guile-chickadee)
(name "guile3.0-chickadee")
- (version "0.4.0")
+ (version "0.5.0")
(source (origin
(method url-fetch)
(uri (string-append "https://files.dthompson.us/chickadee/"
"chickadee-" version ".tar.gz"))
(sha256
(base32
- "1fdicsgls5cp0yffcm5vjmav67gv9bxhz1s3jvdvinspxb485x7l"))))
+ "0y3s0p4zyghys48sayfhcbmxmflh8hwawnx5an2jlb3x84yr0dsx"))))
(build-system gnu-build-system)
(propagated-inputs
`(("guile-opengl" ,guile3.0-opengl)
("guile-sdl2" ,guile3.0-sdl2)))
(inputs
- `(("guile" ,guile-3.0)))
+ `(("guile" ,guile-3.0)
+ ("libvorbis" ,libvorbis)
+ ("mpg123" ,mpg123)
+ ("openal" ,openal)))
(native-inputs
`(("pkg-config" ,pkg-config)
("texinfo" ,texinfo)))