diff options
Diffstat (limited to 'gnu/packages')
-rw-r--r-- | gnu/packages/games.scm | 65 |
1 files changed, 31 insertions, 34 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 2946c787af..d057823832 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -954,43 +954,40 @@ high a score as possible.") (file-name (git-file-name name version)))) (build-system gnu-build-system) (arguments - '(#:make-flags - (list (string-append "PREFIX=" (assoc-ref %outputs "out")) - "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1" - "LOCALIZE=1" "LANGUAGES=all") - #:phases - (modify-phases %standard-phases - (delete 'configure) - ;; Apparently we can't do make on both tiles and a console version at - ;; the same time anymore, so we have to either "make clean" between - ;; builds or do some other hackery. See: - ;; https://github.com/CleverRaven/Cataclysm-DDA/issues/42598#issuecomment-667702746 - (add-after 'install 'make-clean-pre-tiles - (lambda* (#:key make-flags outputs #:allow-other-keys) - ;; Change prefix directory and enable tile graphics and sound. - (invoke "make" "clean"))) - (add-after 'make-clean-pre-tiles 'build-tiles - (lambda* (#:key make-flags outputs #:allow-other-keys) - ;; Change prefix directory and enable tile graphics and sound. - (apply invoke "make" "TILES=1" "SOUND=1" - (string-append "PREFIX=" - (assoc-ref outputs "tiles")) - (cdr make-flags)))) - (add-after 'build-tiles 'install-tiles - (lambda* (#:key make-flags outputs #:allow-other-keys) - (apply invoke "make" "install" "TILES=1" "SOUND=1" - (string-append "PREFIX=" - (assoc-ref outputs "tiles")) - (cdr make-flags))))) - ;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native - ;; input in order to support tests. - #:tests? #f)) + (list + #:make-flags + #~(list (string-append "PREFIX=" #$output) + "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1" + "LOCALIZE=1" "LANGUAGES=all") + #:phases + #~(modify-phases %standard-phases + (delete 'configure) + ;; Apparently we can't do make on both tiles and a console version at + ;; the same time anymore, so we have to either "make clean" between + ;; builds or do some other hackery. See: + ;; https://github.com/CleverRaven/Cataclysm-DDA/issues/42598#issuecomment-667702746 + (add-after 'install 'make-clean-pre-tiles + (lambda* (#:key make-flags outputs #:allow-other-keys) + ;; Change prefix directory and enable tile graphics and sound. + (invoke "make" "clean"))) + (add-after 'make-clean-pre-tiles 'build-tiles + (lambda* (#:key make-flags outputs #:allow-other-keys) + ;; Change prefix directory and enable tile graphics and sound. + (apply invoke "make" "TILES=1" "SOUND=1" + (string-append "PREFIX=" #$output:tiles) + (cdr make-flags)))) + (add-after 'build-tiles 'install-tiles + (lambda* (#:key make-flags outputs #:allow-other-keys) + (apply invoke "make" "install" "TILES=1" "SOUND=1" + (string-append "PREFIX=" #$output:tiles) + (cdr make-flags))))) + ;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native + ;; input in order to support tests. + #:tests? #f)) (outputs '("out" "tiles")) ;for tile graphics and sound support (native-inputs - `(("gettext" ,gettext-minimal) - ("pkg-config" ,pkg-config) - ("astyle" ,astyle))) + (list astyle gettext-minimal pkg-config)) (inputs (list freetype libogg |