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-rw-r--r--gnu/packages/games.scm65
1 files changed, 31 insertions, 34 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 2946c787af..d057823832 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -954,43 +954,40 @@ high a score as possible.")
(file-name (git-file-name name version))))
(build-system gnu-build-system)
(arguments
- '(#:make-flags
- (list (string-append "PREFIX=" (assoc-ref %outputs "out"))
- "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1"
- "LOCALIZE=1" "LANGUAGES=all")
- #:phases
- (modify-phases %standard-phases
- (delete 'configure)
- ;; Apparently we can't do make on both tiles and a console version at
- ;; the same time anymore, so we have to either "make clean" between
- ;; builds or do some other hackery. See:
- ;; https://github.com/CleverRaven/Cataclysm-DDA/issues/42598#issuecomment-667702746
- (add-after 'install 'make-clean-pre-tiles
- (lambda* (#:key make-flags outputs #:allow-other-keys)
- ;; Change prefix directory and enable tile graphics and sound.
- (invoke "make" "clean")))
- (add-after 'make-clean-pre-tiles 'build-tiles
- (lambda* (#:key make-flags outputs #:allow-other-keys)
- ;; Change prefix directory and enable tile graphics and sound.
- (apply invoke "make" "TILES=1" "SOUND=1"
- (string-append "PREFIX="
- (assoc-ref outputs "tiles"))
- (cdr make-flags))))
- (add-after 'build-tiles 'install-tiles
- (lambda* (#:key make-flags outputs #:allow-other-keys)
- (apply invoke "make" "install" "TILES=1" "SOUND=1"
- (string-append "PREFIX="
- (assoc-ref outputs "tiles"))
- (cdr make-flags)))))
- ;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native
- ;; input in order to support tests.
- #:tests? #f))
+ (list
+ #:make-flags
+ #~(list (string-append "PREFIX=" #$output)
+ "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1"
+ "LOCALIZE=1" "LANGUAGES=all")
+ #:phases
+ #~(modify-phases %standard-phases
+ (delete 'configure)
+ ;; Apparently we can't do make on both tiles and a console version at
+ ;; the same time anymore, so we have to either "make clean" between
+ ;; builds or do some other hackery. See:
+ ;; https://github.com/CleverRaven/Cataclysm-DDA/issues/42598#issuecomment-667702746
+ (add-after 'install 'make-clean-pre-tiles
+ (lambda* (#:key make-flags outputs #:allow-other-keys)
+ ;; Change prefix directory and enable tile graphics and sound.
+ (invoke "make" "clean")))
+ (add-after 'make-clean-pre-tiles 'build-tiles
+ (lambda* (#:key make-flags outputs #:allow-other-keys)
+ ;; Change prefix directory and enable tile graphics and sound.
+ (apply invoke "make" "TILES=1" "SOUND=1"
+ (string-append "PREFIX=" #$output:tiles)
+ (cdr make-flags))))
+ (add-after 'build-tiles 'install-tiles
+ (lambda* (#:key make-flags outputs #:allow-other-keys)
+ (apply invoke "make" "install" "TILES=1" "SOUND=1"
+ (string-append "PREFIX=" #$output:tiles)
+ (cdr make-flags)))))
+ ;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native
+ ;; input in order to support tests.
+ #:tests? #f))
(outputs '("out"
"tiles")) ;for tile graphics and sound support
(native-inputs
- `(("gettext" ,gettext-minimal)
- ("pkg-config" ,pkg-config)
- ("astyle" ,astyle)))
+ (list astyle gettext-minimal pkg-config))
(inputs
(list freetype
libogg