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-rw-r--r--gnu/packages/game-development.scm22
1 files changed, 8 insertions, 14 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 184a0d8e65..e64dcaac65 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -1927,7 +1927,7 @@ games.")
(define-public godot-lts
(package
(name "godot")
- (version "3.4.2")
+ (version "3.5.3")
(source (origin
(method git-fetch)
(uri (git-reference
@@ -1936,7 +1936,7 @@ games.")
(file-name (git-file-name name version))
(sha256
(base32
- "1bm9yl995chvx6jwkdia12yjrgwcpzb1r9bmj606q8z264aw2ma5"))
+ "0zibc6am9axbbm8l57jf2d324a2m44pf6ncp2i4h1b219jjq89l6"))
(modules '((guix build utils)
(ice-9 ftw)
(srfi srfi-1)))
@@ -1948,7 +1948,6 @@ games.")
(with-directory-excursion "thirdparty"
(let* ((preserved-files
'("README.md"
- "assimp"
"certs"
"cvtt"
"embree"
@@ -1966,6 +1965,7 @@ games.")
"oidn"
"pvrtccompressor"
"recastnavigation"
+ "rvo2"
"squish"
"stb_rect_pack"
"tinyexr"
@@ -1977,8 +1977,7 @@ games.")
(cons* "." ".." preserved-files)))))))))
(build-system scons-build-system)
(arguments
- `(#:scons ,scons-python2
- #:scons-flags (list "platform=x11" "target=release_debug"
+ `(#:scons-flags (list "platform=x11" "target=release_debug"
;; Avoid using many of the bundled libs.
;; Note: These options can be found in the SConstruct file.
"builtin_bullet=no"
@@ -2032,18 +2031,13 @@ games.")
;; Tell the editor where to find zenity for OS.alert().
(wrap-program (string-append out "/bin/godot")
`("PATH" ":" prefix (,(string-append zenity "/bin")))))))
- (add-after 'install 'wrap
+ (add-after 'install 'wrap-ld-path
(lambda* (#:key inputs outputs #:allow-other-keys)
- ;; FIXME: Mesa tries to dlopen libudev.so.0 and fails. Pending a
- ;; fix of the mesa package we wrap the pcb executable such that
- ;; Mesa can find libudev.so.0 through LD_LIBRARY_PATH.
- ;; also append ld path for pulseaudio and alsa-lib
(let* ((out (assoc-ref outputs "out"))
- (udev_path (string-append (assoc-ref inputs "eudev") "/lib"))
(pulseaudio_path (string-append (assoc-ref inputs "pulseaudio") "/lib"))
(alas_lib_path (string-append (assoc-ref inputs "alsa-lib") "/lib")))
(wrap-program (string-append out "/bin/godot")
- `("LD_LIBRARY_PATH" ":" prefix (,udev_path ,pulseaudio_path ,alas_lib_path))))))
+ `("LD_LIBRARY_PATH" ":" prefix (,pulseaudio_path ,alas_lib_path))))))
(add-after 'install 'install-godot-desktop
(lambda* (#:key outputs #:allow-other-keys)
(let* ((out (assoc-ref outputs "out"))
@@ -2064,7 +2058,7 @@ games.")
(inputs
(list alsa-lib
bullet
- freetype
+ freetype-with-brotli
glew
glu
libtheora
@@ -2081,7 +2075,7 @@ games.")
opusfile
pcre2
pulseaudio
- eudev ; FIXME: required by mesa
+ eudev
wslay
zenity
`(,zstd "lib")))