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-rw-r--r--gnu/packages/games.scm32
1 files changed, 32 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index a05d389e82..2b6475bd5c 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -52,7 +52,10 @@
#:use-module (gnu packages perl)
#:use-module (gnu packages qt)
#:use-module (gnu packages compression)
+ #:use-module (gnu packages pulseaudio)
+ #:use-module (gnu packages linux)
#:use-module (guix build-system gnu)
+ #:use-module (guix build-system cmake)
#:use-module (guix build-system trivial))
(define-public gnubg
@@ -535,3 +538,32 @@ clone.")
;; As noted in 'COPYING', part of it is under GPLv2+, while the rest is
;; under BSD-2.
(license gpl2+)))
+
+(define-public openal
+ (package
+ (name "openal")
+ (version "1.15.1")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append
+ "http://kcat.strangesoft.net/openal-releases/openal-soft-"
+ version ".tar.bz2"))
+ (sha256
+ (base32
+ "0mmhdqiyb3c9dzvxspm8h2v8jibhi8pfjxnf6m0wn744y1ia2a8f"))))
+ (build-system cmake-build-system)
+ (arguments
+ `(#:tests? #f)) ; no check target
+ (inputs
+ `(("alsa-lib" ,alsa-lib)
+ ("pulseaudio" ,pulseaudio)))
+ (synopsis "3D audio API")
+ (description
+ "OpenAL provides capabilities for playing audio in a virtual 3D
+environment. Distance attenuation, doppler shift, and directional sound
+emitters are among the features handled by the API. More advanced effects,
+including air absorption, occlusion, and environmental reverb, are available
+through the EFX extension. It also facilitates streaming audio, multi-channel
+buffers, and audio capture.")
+ (home-page "http://kcat.strangesoft.net/openal.html")
+ (license lgpl2.0+)))