diff options
-rw-r--r-- | gnu/packages/game-development.scm | 34 | ||||
-rw-r--r-- | gnu/packages/graphics.scm | 36 |
2 files changed, 36 insertions, 34 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index ee9e63ea29..7fc0122faa 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -1109,40 +1109,6 @@ of use.") '("ogre")))) (synopsis "Fast, flexible and simple GUI (OpenGL backend)"))) -(define openmw-openscenegraph - ;; OpenMW prefers its own fork of openscenegraph: - ;; https://wiki.openmw.org/index.php?title=Development_Environment_Setup#OpenSceneGraph. - (let ((commit "36a962845a2c87a6671fd822157e0729d164e940")) - (package - (inherit openscenegraph) - (version (git-version "3.6" "1" commit)) - (source - (origin - (method git-fetch) - (uri (git-reference - (url "https://github.com/OpenMW/osg/") - (commit commit))) - (file-name (git-file-name (package-name openscenegraph) version)) - (sha256 - (base32 - "05yhgq3qm5q277y32n5sf36vx5nv5qd3zlhz4csgd3a6190jrnia")))) - (arguments - (substitute-keyword-arguments (package-arguments openscenegraph) - ((#:configure-flags flags) - ;; As per the above wiki link, the following plugins are enough: - `(append - '("-DBUILD_OSG_PLUGINS_BY_DEFAULT=0" - "-DBUILD_OSG_PLUGIN_OSG=1" - "-DBUILD_OSG_PLUGIN_DDS=1" - "-DBUILD_OSG_PLUGIN_TGA=1" - "-DBUILD_OSG_PLUGIN_BMP=1" - "-DBUILD_OSG_PLUGIN_JPEG=1" - "-DBUILD_OSG_PLUGIN_PNG=1" - "-DBUILD_OSG_DEPRECATED_SERIALIZERS=0" - ;; The jpeg plugin requires conversion between integers and booleans - "-DCMAKE_CXX_FLAGS=-fpermissive") - ,flags))))))) - (define-public openmw (package (name "openmw") diff --git a/gnu/packages/graphics.scm b/gnu/packages/graphics.scm index 8d04e95937..6d6c8d1e1c 100644 --- a/gnu/packages/graphics.scm +++ b/gnu/packages/graphics.scm @@ -589,6 +589,42 @@ virtual reality, scientific visualization and modeling.") `(("libjpeg" ,libjpeg) ,@(package-inputs openscenegraph))))) + +(define-public openmw-openscenegraph + ;; OpenMW prefers its own fork of openscenegraph: + ;; https://wiki.openmw.org/index.php?title=Development_Environment_Setup#OpenSceneGraph. + (let ((commit "36a962845a2c87a6671fd822157e0729d164e940")) + (hidden-package + (package + (inherit openscenegraph) + (version (git-version "3.6" "1" commit)) + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/OpenMW/osg/") + (commit commit))) + (file-name (git-file-name (package-name openscenegraph) version)) + (sha256 + (base32 + "05yhgq3qm5q277y32n5sf36vx5nv5qd3zlhz4csgd3a6190jrnia")))) + (arguments + (substitute-keyword-arguments (package-arguments openscenegraph) + ((#:configure-flags flags) + ;; As per the above wiki link, the following plugins are enough: + `(append + '("-DBUILD_OSG_PLUGINS_BY_DEFAULT=0" + "-DBUILD_OSG_PLUGIN_OSG=1" + "-DBUILD_OSG_PLUGIN_DDS=1" + "-DBUILD_OSG_PLUGIN_TGA=1" + "-DBUILD_OSG_PLUGIN_BMP=1" + "-DBUILD_OSG_PLUGIN_JPEG=1" + "-DBUILD_OSG_PLUGIN_PNG=1" + "-DBUILD_OSG_DEPRECATED_SERIALIZERS=0" + ;; The jpeg plugin requires conversion between integers and booleans + "-DCMAKE_CXX_FLAGS=-fpermissive") + ,flags)))))))) + (define-public povray (package (name "povray") |