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author | Ricardo Wurmus <rekado@elephly.net> | 2024-02-19 15:28:45 +0100 |
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committer | Ricardo Wurmus <rekado@elephly.net> | 2024-02-19 15:32:24 +0100 |
commit | 61f4ea962eedad6eb8cc227894747a830d23b2d6 (patch) | |
tree | 6d5536d2d61890aec8edfe906e349e1ed4bea6e0 /gnu | |
parent | ecfb6452cdd443e5b4a7391df015df41fb032a09 (diff) | |
download | guix-61f4ea962eedad6eb8cc227894747a830d23b2d6.tar.gz guix-61f4ea962eedad6eb8cc227894747a830d23b2d6.zip |
gnu: Add python-pybox2d.
* gnu/packages/game-development.scm (python-pybox2d): New variable.
Change-Id: I1468a1f8cf5ce6170d643447001057eec02500fc
Diffstat (limited to 'gnu')
-rw-r--r-- | gnu/packages/game-development.scm | 38 |
1 files changed, 37 insertions, 1 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 78fd42518e..30d3cf8e35 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -6,7 +6,7 @@ ;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org> ;;; Copyright © 2016-2021, 2023 Efraim Flashner <efraim@flashner.co.il> ;;; Copyright © 2016, 2017, 2020 Kei Kebreau <kkebreau@posteo.net> -;;; Copyright © 2016, 2018, 2019 Ricardo Wurmus <rekado@elephly.net> +;;; Copyright © 2016, 2018, 2019, 2024 Ricardo Wurmus <rekado@elephly.net> ;;; Copyright © 2016, 2017, 2018 Julian Graham <joolean@gmail.com> ;;; Copyright © 2017–2021 Tobias Geerinckx-Rice <me@tobias.gr> ;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com> @@ -58,6 +58,7 @@ #:use-module (guix build-system cmake) #:use-module (guix build-system copy) #:use-module (guix build-system gnu) + #:use-module (guix build-system pyproject) #:use-module (guix build-system python) #:use-module (guix build-system scons) #:use-module (gnu packages) @@ -115,6 +116,7 @@ #:use-module (gnu packages sphinx) #:use-module (gnu packages sqlite) #:use-module (gnu packages stb) + #:use-module (gnu packages swig) #:use-module (gnu packages texinfo) #:use-module (gnu packages textutils) #:use-module (gnu packages tls) @@ -453,6 +455,40 @@ compiling NML files (along with their associated language, sound and graphic files) into @file{.grf} and/or @file{.nfo} files.") (license license:gpl2+))) +(define-public python-pybox2d + (package + (name "python-pybox2d") + (version "2.3.10") + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/pybox2d/pybox2d") + (commit version))) + (file-name (git-file-name name version)) + (sha256 + (base32 + "0dha28yscr1lpyzy9ygqc01a8pyf7n9vavyxikqh469wr2zcacna")))) + (build-system pyproject-build-system) + (arguments + (list + ;; It is not clear how to run the tests + #:tests? #false + #:phases + '(modify-phases %standard-phases + (add-before 'build 'build-ext + (lambda _ + (invoke "python" "setup.py" "build_ext" "--inplace")))))) + (native-inputs (list swig)) + (home-page "https://github.com/pybox2d/pybox2d") + (synopsis "2D game physics for Python") + (description + "Pybox2d is a 2D physics library for your games and simple simulations. +It's based on the Box2D library, written in C++. It supports several shape +types (circle, polygon, thin line segments), and quite a few joint +types (revolute, prismatic, wheel, etc.).") + (license license:zlib))) + (define-public python-sge (package (name "python-sge") |