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author | dan <i@dan.games> | 2022-11-19 23:02:46 +0800 |
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committer | Marius Bakke <marius@gnu.org> | 2022-11-20 09:24:54 +0100 |
commit | 46774bc9d7ee049fd02adf690aadb5ab6d10a02f (patch) | |
tree | e733dbbdc07130b130ba95c544471fc0e0c058c7 /gnu/packages/vulkan.scm | |
parent | cc1a48f967c3d023d34ca7555372bfe778c2f00c (diff) | |
download | guix-46774bc9d7ee049fd02adf690aadb5ab6d10a02f.tar.gz guix-46774bc9d7ee049fd02adf690aadb5ab6d10a02f.zip |
gnu: vulkan-validationlayers: Update to sdk-1.3.231.1.
* gnu/packages/vulkan.scm (vulkan-validationlayers): Update to sdk-1.3.231.1.
[arguments]: Specify install directory for spirv-tools and vulkan-headers.
Co-authored-by: Marius Bakke <marius@gnu.org>
Diffstat (limited to 'gnu/packages/vulkan.scm')
-rw-r--r-- | gnu/packages/vulkan.scm | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/gnu/packages/vulkan.scm b/gnu/packages/vulkan.scm index 3c094cd3d3..3403c89a29 100644 --- a/gnu/packages/vulkan.scm +++ b/gnu/packages/vulkan.scm @@ -411,17 +411,17 @@ shader compilation.") (define-public vulkan-validationlayers (package (name "vulkan-validationlayers") - (version "1.2.201") + (version %vulkan-sdk-version) (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/KhronosGroup/Vulkan-ValidationLayers") - (commit (string-append "v" version)))) + (commit version))) (file-name (git-file-name name version)) (sha256 (base32 - "1jnz9cmy5d5g6jh9p4wr0qrlqlpfp07b3cizq37i5p1bcabdgmrz")))) + "07djrk6yym4vl2b52wr09r8y649v5lark5hnr5rwvlxwxdmd9g75")))) (build-system cmake-build-system) (inputs (list glslang libxrandr @@ -445,6 +445,16 @@ shader compilation.") (search-input-directory %build-inputs "include/spirv")))) + (string-append "-DSPIRV_TOOLS_INSTALL_DIR=" + (dirname (dirname + (search-input-directory + %build-inputs + "include/spirv-tools")))) + (string-append "-DVULKAN_HEADERS_INSTALL_DIR=" + (dirname (dirname + (search-input-directory + %build-inputs + "include/vulkan")))) "-Wno-dev") #:phases #~(modify-phases %standard-phases (add-after 'install 'set-layer-path-in-manifest |