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author | Tobias Geerinckx-Rice <me@tobias.gr> | 2020-01-19 15:41:32 +0100 |
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committer | Tobias Geerinckx-Rice <me@tobias.gr> | 2020-01-19 17:57:20 +0100 |
commit | b74f7f06aceae986878966b92cbada6f91c9617c (patch) | |
tree | 37bb5cebb06d3af7783ce7cfb651f25a380dd674 /gnu/packages/patches | |
parent | 5448b16e81e573808821a8244f52065fda6eccad (diff) | |
download | guix-b74f7f06aceae986878966b92cbada6f91c9617c.tar.gz guix-b74f7f06aceae986878966b92cbada6f91c9617c.zip |
gnu: teeworlds: Update to 0.7.4 [security fixes]
This fixes CVE-2019-10877, CVE-2019-10878, and CVE-2019-10879.
* gnu/packages/games.scm (teeworlds): Update to 0.7.4.
[source]: Remove patch.
[arguments]: Remove use-latest-json-parser substitution.
* gnu/packages/patches/teeworlds-use-latest-wavpack.patch: Delete file.
* gnu/local.mk (dist_patch_DATA): Remove it.
Diffstat (limited to 'gnu/packages/patches')
-rw-r--r-- | gnu/packages/patches/teeworlds-use-latest-wavpack.patch | 126 |
1 files changed, 0 insertions, 126 deletions
diff --git a/gnu/packages/patches/teeworlds-use-latest-wavpack.patch b/gnu/packages/patches/teeworlds-use-latest-wavpack.patch deleted file mode 100644 index 3ad1340d2e..0000000000 --- a/gnu/packages/patches/teeworlds-use-latest-wavpack.patch +++ /dev/null @@ -1,126 +0,0 @@ -Downloaded from https://salsa.debian.org/games-team/teeworlds/raw/master/debian/patches/new-wavpack.patch. - -From: Markus Koschany <apo@debian.org> -Date: Thu, 25 Oct 2018 20:52:27 +0200 -Subject: new-wavpack - -Make wavpack compatible with Debian's version. ---- - src/engine/client/sound.cpp | 33 +++++++++++++++------------------ - src/engine/client/sound.h | 4 ---- - 2 files changed, 15 insertions(+), 22 deletions(-) - -diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp -index 048ec24..80de3c5 100644 ---- a/src/engine/client/sound.cpp -+++ b/src/engine/client/sound.cpp -@@ -325,10 +325,6 @@ void CSound::RateConvert(int SampleID) - pSample->m_NumFrames = NumFrames; - } - --int CSound::ReadData(void *pBuffer, int Size) --{ -- return io_read(ms_File, pBuffer, Size); --} - - ISound::CSampleHandle CSound::LoadWV(const char *pFilename) - { -@@ -336,6 +332,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename) - int SampleID = -1; - char aError[100]; - WavpackContext *pContext; -+ char aWholePath[1024]; -+ IOHANDLE File; - - // don't waste memory on sound when we are stress testing - if(g_Config.m_DbgStress) -@@ -349,25 +347,29 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename) - return CSampleHandle(); - - lock_wait(m_SoundLock); -- ms_File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL); -- if(!ms_File) -+ File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL, aWholePath, sizeof(aWholePath)); -+ if(!File) - { - dbg_msg("sound/wv", "failed to open file. filename='%s'", pFilename); - lock_unlock(m_SoundLock); - return CSampleHandle(); - } -+ else -+ { -+ io_close(File); -+ } - - SampleID = AllocID(); - if(SampleID < 0) - { -- io_close(ms_File); -- ms_File = 0; -+ io_close(File); -+ File = 0; - lock_unlock(m_SoundLock); - return CSampleHandle(); - } - pSample = &m_aSamples[SampleID]; - -- pContext = WavpackOpenFileInput(ReadData, aError); -+ pContext = WavpackOpenFileInput(aWholePath, aError, OPEN_2CH_MAX, 0); - if (pContext) - { - int m_aSamples = WavpackGetNumSamples(pContext); -@@ -385,8 +387,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename) - if(pSample->m_Channels > 2) - { - dbg_msg("sound/wv", "file is not mono or stereo. filename='%s'", pFilename); -- io_close(ms_File); -- ms_File = 0; -+ io_close(File); -+ File = 0; - lock_unlock(m_SoundLock); - return CSampleHandle(); - } -@@ -401,8 +403,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename) - if(BitsPerSample != 16) - { - dbg_msg("sound/wv", "bps is %d, not 16, filname='%s'", BitsPerSample, pFilename); -- io_close(ms_File); -- ms_File = 0; -+ io_close(File); -+ File = 0; - lock_unlock(m_SoundLock); - return CSampleHandle(); - } -@@ -429,9 +431,6 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename) - dbg_msg("sound/wv", "failed to open %s: %s", pFilename, aError); - } - -- io_close(ms_File); -- ms_File = NULL; -- - if(g_Config.m_Debug) - dbg_msg("sound/wv", "loaded %s", pFilename); - -@@ -560,7 +559,5 @@ bool CSound::IsPlaying(CSampleHandle SampleID) - return Ret; - } - --IOHANDLE CSound::ms_File = 0; -- - IEngineSound *CreateEngineSound() { return new CSound; } - -diff --git a/src/engine/client/sound.h b/src/engine/client/sound.h -index ff357c0..cec2cde 100644 ---- a/src/engine/client/sound.h -+++ b/src/engine/client/sound.h -@@ -21,10 +21,6 @@ public: - - static void RateConvert(int SampleID); - -- // TODO: Refactor: clean this mess up -- static IOHANDLE ms_File; -- static int ReadData(void *pBuffer, int Size); -- - virtual bool IsSoundEnabled() { return m_SoundEnabled != 0; } - - virtual CSampleHandle LoadWV(const char *pFilename); |