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authorTobias Geerinckx-Rice <me@tobias.gr>2022-05-29 02:00:00 +0200
committerTobias Geerinckx-Rice <me@tobias.gr>2022-05-29 02:00:00 +0200
commite3fa68ec70ee8c86427268e23b51ba6338ae62d7 (patch)
tree164409cb8d014cdad53e02024724edae28dd027b
parent4e735cccc7ca1c9ba8278df84b9351f1fa731e84 (diff)
downloadguix-e3fa68ec70ee8c86427268e23b51ba6338ae62d7.tar.gz
guix-e3fa68ec70ee8c86427268e23b51ba6338ae62d7.zip
gnu: irrlicht: Remove input labels.
* gnu/packages/games.scm (irrlicht)[inputs]: Remove input labels.
-rw-r--r--gnu/packages/games.scm12
1 files changed, 6 insertions, 6 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index ed9f93b1a0..578340113f 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -3592,12 +3592,12 @@ are primarily in English, however some in other languages are provided.")
(list (string-append "CC=" ,(cc-for-target))
"sharedlib")))
(inputs
- `(("bzip2" ,bzip2)
- ("libjpeg" ,libjpeg-turbo)
- ("libpng" ,libpng)
- ("libx11" ,libx11)
- ("libxxf86vm" ,libxxf86vm)
- ("mesa" ,mesa)))
+ (list bzip2
+ libjpeg-turbo
+ libpng
+ libx11
+ libxxf86vm
+ mesa))
(synopsis "3D game engine written in C++")
(description
"The Irrlicht Engine is a high performance realtime 3D engine written in