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author | Leo Prikler <leo.prikler@student.tugraz.at> | 2020-06-30 11:41:36 +0200 |
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committer | Nicolas Goaziou <mail@nicolasgoaziou.fr> | 2020-07-01 12:10:22 +0200 |
commit | 7ff99f4a17b51c40cbba24aa33433a9b1a93a3e2 (patch) | |
tree | 54e18f71b6074d5e94ec4dd7cb0bb3471b54ce3a | |
parent | 012bdf2e6108d50fd7c27644823fe26c73eb5ed3 (diff) | |
download | guix-7ff99f4a17b51c40cbba24aa33433a9b1a93a3e2.tar.gz guix-7ff99f4a17b51c40cbba24aa33433a9b1a93a3e2.zip |
gnu: spirv-cross: Improve description.
* gnu/packages/vulkan.scm (spirv-cross)[description]: Simplify.
Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
-rw-r--r-- | gnu/packages/vulkan.scm | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/gnu/packages/vulkan.scm b/gnu/packages/vulkan.scm index 2e640f502c..fe37b59e26 100644 --- a/gnu/packages/vulkan.scm +++ b/gnu/packages/vulkan.scm @@ -144,13 +144,7 @@ parser,disassembler, validator, and optimizer for SPIR-V.") (synopsis "Parser for and converter of SPIR-V to other shader languages") (description "SPIRV-Cross tries hard to emit readable and clean output from the -SPIR-V. The goal is to emit GLSL or MSL that looks like it was written by -a human and not awkward IR/assembly-like code. - -NOTE: Individual features are expected to be mostly complete, but it is -possible that certain obscure GLSL features are not yet supported. However, -most missing features are expected to be ``trivial'' improvements at this -stage.") +SPIR-V, aiming to emit GLSL or MSL that looks like human-written code.") (license license:asl2.0))) (define-public glslang |