;;; GNU Guix --- Functional package management for GNU ;;; Copyright © 2015 Mark H Weaver ;;; Copyright © 2015 Paul van der Walt ;;; Copyright © 2015, 2016 Sou Bunnbu ;;; Copyright © 2015, 2016 Taylan Ulrich Bayırlı/Kammer ;;; Copyright © 2015, 2018 David Thompson ;;; Copyright © 2016 Manolis Fragkiskos Ragkousis ;;; Copyright © 2016, 2017, 2018 Efraim Flashner ;;; Copyright © 2017 Nicolas Goaziou ;;; Copyright © 2017 Tobias Geerinckx-Rice ;;; Copyright © 2017, 2018 Rutger Helling ;;; ;;; This file is part of GNU Guix. ;;; ;;; GNU Guix is free software; you can redistribute it and/or modify it ;;; under the terms of the GNU General Public License as published by ;;; the Free Software Foundation; either version 3 of the License, or (at ;;; your option) any later version. ;;; ;;; GNU Guix is distributed in the hope that it will be useful, but ;;; WITHOUT ANY WARRANTY; without even the implied warranty of ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR
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Diffstat (limited to 'test/compress/functions.js')
-rw-r--r--test/compress/functions.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/compress/functions.js b/test/compress/functions.js
index b5def8e1..c8efc12c 100644
--- a/test/compress/functions.js
+++ b/test/compress/functions.js
@@ -265,7 +265,7 @@ issue_203: {
}
expect: {
var m = {};
- var fn = Function("n", "o", "o.exports=42");
+ var fn = Function("n,o", "o.exports=42");
fn(null, m, m.exports);
console.log(m.exports);
}
(copy-file "font_japanese.bin" "../Data/Sys/GC/font_japanese.bin") (copy-file "font_western.bin" "../Data/Sys/GC/font_western.bin") (chdir "..") (substitute* "Source/Core/VideoBackends/Vulkan/VulkanLoader.cpp" (("libvulkan.so") libvulkan)) #t)))) #:configure-flags (list (string-append "-DGTK2_GDKCONFIG_INCLUDE_DIR=" (assoc-ref %build-inputs "gtk+") "/lib/gtk-2.0/include") (string-append "-DGTK2_GLIBCONFIG_INCLUDE_DIR=" (assoc-ref %build-inputs "glib") "/lib/glib-2.0/include") (string-append "-DX11_INCLUDE_DIR=" (assoc-ref %build-inputs "libx11") "/include") (string-append "-DX11_LIBRARIES=" (assoc-ref %build-inputs "libx11") "/lib/libX11.so") "-DX11_FOUND=1"))) (native-inputs `(("pkg-config" ,pkg-config) ("gettext" ,gnu-gettext))) (inputs `(("alsa-lib" ,alsa-lib) ("ao" ,ao) ("bluez" ,bluez) ("curl" ,curl) ("eudev" ,eudev) ("ffmpeg" ,ffmpeg) ("font-wqy-microhei" ,font-wqy-microhei) ("freetype" ,freetype) ("glew" ,glew) ("glib" ,glib) ("glu" ,glu) ("gtk+" ,gtk+-2) ("hidapi" ,hidapi) ("libevdev" ,libevdev) ("libpng" ,libpng) ("libusb" ,libusb) ("libx11" ,libx11) ("libxi" ,libxi) ("libxrandr" ,libxrandr) ("lzo" ,lzo) ("mbedtls-apache" ,mbedtls-apache) ("mesa" ,mesa) ("miniupnpc" ,miniupnpc) ("openal" ,openal) ("pulseaudio" ,pulseaudio) ("qtbase" ,qtbase) ("sdl2" ,sdl2) ("sfml" ,sfml) ("soil" ,soil) ("soundtouch" ,soundtouch) ("vulkan-icd-loader" ,vulkan-icd-loader) ("wxwidgets" ,wxwidgets-gtk2-3.1) ("zlib" ,zlib))) (home-page "https://dolphin-emu.org/") (synopsis "Nintendo Wii and GameCube emulator") (description "Dolphin is an emulator for two Nintendo video game consoles: the GameCube and the Wii. It provides compatibility with all PC controllers, turbo speed, networked multiplayer, and graphical enhancements.") (supported-systems '("x86_64-linux" "aarch64-linux")) ; dolphin/Data/Sys/GC/font_*.bin: Licensed under ASL2.0. (license (list license:gpl2+ license:asl2.0 license:fdl1.2+))))) (define-public dosbox (package (name "dosbox") (version "0.74.svn3947") (source (origin (method svn-fetch) (uri (svn-reference (url "http://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk/") (revision 3947))) (file-name (string-append name "-" version "-checkout")) ;; Use SVN head, since the last release (2010) is incompatible ;; with GCC 4.8+ (see ;; ). (sha256 (base32 "1p918j6090d1nkvgq7ifvmn506zrdmyi32y7p3ms40d5ssqjg8fj")))) (build-system gnu-build-system) (arguments `(#:phases (modify-phases %standard-phases (add-after 'unpack 'autogen.sh (lambda _ (zero? (system* "sh" "autogen.sh"))))))) (native-inputs `(("autoconf" ,autoconf) ("automake" ,automake))) (inputs `(("sdl" ,sdl) ("libpng" ,libpng) ("zlib" ,zlib) ("alsa-lib" ,alsa-lib) ("glu" ,glu) ("mesa" ,mesa))) (home-page "http://www.dosbox.com") (synopsis "X86 emulator with CGA/EGA/VGA/etc. graphics and sound") (description "DOSBox is a DOS-emulator that uses the SDL library. DOSBox also emulates CPU:286/386 realmode/protected mode, Directory FileSystem/XMS/EMS, Tandy/Hercules/CGA/EGA/VGA/VESA graphics, a SoundBlaster/Gravis Ultra Sound card for excellent sound compatibility with older games.") (license license:gpl2+))) (define-public emulation-station (let ((commit "646bede3d9ec0acf0ae378415edac136774a66c5")) (package (name "emulation-station") (version "2.0.1") (source (origin (method git-fetch) ; no tarball available (uri (git-reference (url "https://github.com/Aloshi/EmulationStation.git") (commit commit))) ; no version tag (file-name (string-append name "-" version "-checkout")) (sha256 (base32 "0cm0sq2wri2l9cvab1l0g02za59q7klj0h3p028vr96n6njj4w9v")))) (build-system cmake-build-system) (arguments '(#:tests? #f)) ; no tests (inputs `(("alsa-lib" ,alsa-lib) ("boost" ,boost) ("curl" ,curl) ("eigin" ,eigen) ("freeimage" ,freeimage) ("freetype" ,freetype) ("mesa" ,mesa) ("sdl2" ,sdl2))) (synopsis "Video game console emulator front-end") (description "EmulationStation provides a graphical front-end to a large number of video game console emulators. It features an interface that is usable with any game controller that has at least 4 buttons, theming support, and a game metadata scraper.") (home-page "http://www.emulationstation.org") (license license:expat)))) (define-public higan (package (name "higan") (version "106") (source (origin (method url-fetch) (uri (string-append "https://gitlab.com/higan/higan/repository/archive.tar.gz?ref=v" version)) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "0y42pra0dxzlbkyzcp3r8a39pji2bj3p9fl40425f60af2igr4rw")) (patches (search-patches "higan-remove-march-native-flag.patch")))) (build-system gnu-build-system) (native-inputs `(("pkg-config" ,pkg-config))) (inputs `(("alsa-lib" ,alsa-lib) ("ao" ,ao) ("eudev" ,eudev) ("gtk+" ,gtk+-2) ("gtksourceview-2" ,gtksourceview-2) ("libxv" ,libxv) ("mesa" ,mesa) ("openal" ,openal) ("pulseaudio" ,pulseaudio) ("sdl" ,sdl))) (arguments '(#:phases (let ((build-phase (assoc-ref %standard-phases 'build)) (install-phase (assoc-ref %standard-phases 'install))) (modify-phases %standard-phases ;; The higan build system has no configure phase. (delete 'configure) (add-before 'build 'chdir-to-higan (lambda _ (chdir "higan"))) (add-before 'install 'create-/share/applications (lambda* (#:key outputs #:allow-other-keys) (let ((out (assoc-ref outputs "out"))) ;; It seems the author forgot to do this in the Makefile. (mkdir-p (string-append out "/share/applications"))))) (add-after 'install 'chdir-to-icarus (lambda _ (chdir "../icarus"))) (add-after 'chdir-to-icarus 'build-icarus build-phase) (add-after 'build-icarus 'install-icarus install-phase) (add-after 'install-icarus 'wrap-higan-executable (lambda* (#:key inputs outputs #:allow-other-keys) (let* ((out (assoc-ref outputs "out")) (bin (string-append out "/bin")) (higan (string-append bin "/higan")) (higan-original (string-append higan "-original")) (bash (string-append (assoc-ref inputs "bash") "/bin/bash")) (coreutils (assoc-ref inputs "coreutils")) (mkdir (string-append coreutils "/bin/mkdir")) (cp (string-append coreutils "/bin/cp")) (cp-r (string-append cp " -r --no-preserve=mode"))) ;; First, have the executable make sure ~/.local/share/higan ;; contains up to date files. Higan insists on looking there ;; for these data files. (rename-file higan higan-original) (with-output-to-file higan (lambda () (display (string-append "#!" bash "\n" ;; higan doesn't respect $XDG_DATA_HOME mkdir " -p ~/.local/share\n" cp-r " " out "/share/higan ~/.local/share\n" "exec " higan-original)))) (chmod higan #o555) ;; Second, make sure higan will find icarus in PATH. (wrap-program higan `("PATH" ":" prefix (,bin)))))))) #:make-flags (list "compiler=g++" (string-append "prefix=" (assoc-ref %outputs "out"))) ;; There is no test suite. #:tests? #f)) (home-page "http://byuu.org/emulation/higan/") (synopsis "Nintendo multi-system emulator") (description "higan (formerly bsnes) is an emulator for multiple Nintendo video game consoles, including the Nintendo Entertainment System (NES/Famicom), Super Nintendo Entertainment System (SNES/Super Famicom), Game Boy, Game Boy Color (GBC), and Game Boy Advance (GBA). It also supports the subsystems Super Game Boy, BS-X Satellaview, and Sufami Turbo.") ;; As noted in these files among more: ;; - icarus/icarus.cpp ;; - higan/emulator/emulator.hpp (license license:gpl3))) (define-public mgba (package (name "mgba") (version "0.6.1") (source (origin (method url-fetch) (uri (string-append "https://github.com/mgba-emu/mgba/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "0xmq1q1j71hnpd49wm91cqq8w5zdhb921cm17jchp4qjmaqgwy3w")) (modules '((guix build utils))) (snippet ;; Make sure we don't use the bundled software. '(for-each (lambda (subdir) (let ((lib-subdir (string-append "src/third-party/" subdir))) (delete-file-recursively lib-subdir))) '("libpng" "lzma" "sqlite3" "zlib"))))) (build-system cmake-build-system) (arguments `(#:tests? #f ;no "test" target #:configure-flags (list "-DUSE_LZMA=OFF" ;do not use bundled LZMA "-DUSE_LIBZIP=OFF" ;use "zlib" instead (string-append "-DCMAKE_INSTALL_LIBDIR=" (assoc-ref %outputs "out") "/lib")))) (native-inputs `(("pkg-config" ,pkg-config))) (inputs `(("ffmpeg" ,ffmpeg) ("imagemagick" ,imagemagick) ("libedit" ,libedit) ("libepoxy" ,libepoxy) ("libpng" ,libpng) ("mesa" ,mesa) ("minizip" ,minizip) ("ncurses" ,ncurses) ("qtbase" ,qtbase) ("qtmultimedia" ,qtmultimedia) ("qttools" ,qttools) ("sdl2" ,sdl2) ("sqlite" ,sqlite) ("zlib" ,zlib))) (home-page "https://mgba.io") (synopsis "Game Boy Advance emulator") (description "mGBA is an emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack. It also supports Game Boy and Game Boy Color games.") ;; Code is mainly MPL 2.0. "blip_buf.c" is LGPL 2.1+ and "inih.c" is ;; BSD-3. (license (list license:mpl2.0 license:lgpl2.1+ license:bsd-3)))) (define-public mupen64plus-core (package (name "mupen64plus-core") (version "2.5") (source (origin (method url-fetch) (uri (string-append "https://github.com/mupen64plus/mupen64plus-core/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "0dg2hksm5qni2hcha93k7n4fqr92888p946f7phb0ndschzfh9kk")))) (build-system gnu-build-system) (native-inputs `(("pkg-config" ,pkg-config) ("which" ,which))) (inputs `(("freetype" ,freetype) ("glu" ,glu) ("libpng" ,libpng) ("mesa" ,mesa) ("sdl2" ,sdl2) ("zlib" ,zlib))) (arguments '(#:phases (modify-phases %standard-phases ;; The mupen64plus build system has no configure phase. (delete 'configure) ;; Makefile is in a subdirectory. (add-before 'build 'cd-to-project-dir (lambda _ (chdir "projects/unix")))) #:make-flags (let ((out (assoc-ref %outputs "out"))) (list "all" (string-append "PREFIX=" out))) ;; There are no tests. #:tests? #f)) ;; As per the Makefile (in projects/unix/Makefile): (supported-systems '("i686-linux" "x86_64-linux")) (home-page "http://www.mupen64plus.org/") (synopsis "Nintendo 64 emulator core library") (description "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the core library.") (license license:gpl2+))) (define-public mupen64plus-audio-sdl (package (name "mupen64plus-audio-sdl") (version "2.5") (source (origin (method url-fetch) (uri (string-append "https://github.com/mupen64plus/mupen64plus-audio-sdl/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "0ss6w92n2rpfnazhg9lbq0nvs3fqx93nliz3k3wjxdlx4dpi7h3a")))) (build-system gnu-build-system) (native-inputs `(("pkg-config" ,pkg-config) ("which" ,which))) (inputs `(("mupen64plus-core" ,mupen64plus-core) ("sdl2" ,sdl2))) (arguments '(#:phases (modify-phases %standard-phases ;; The mupen64plus build system has no configure phase. (delete 'configure) ;; Makefile is in a subdirectory. (add-before 'build 'cd-to-project-dir (lambda _ (chdir "projects/unix")))) #:make-flags (let ((out (assoc-ref %outputs "out")) (m64p (assoc-ref %build-inputs "mupen64plus-core"))) (list "all" (string-append "PREFIX=" out) (string-append "APIDIR=" m64p "/include/mupen64plus"))) ;; There are no tests. #:tests? #f)) (home-page "http://www.mupen64plus.org/") (synopsis "Mupen64Plus SDL input plugin") (description "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the SDL audio plugin.") (license license:gpl2+))) (define-public mupen64plus-input-sdl (package (name "mupen64plus-input-sdl") (version "2.5") (source (origin (method url-fetch) (uri (string-append "https://github.com/mupen64plus/mupen64plus-input-sdl/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "11sj5dbalp2nrlmki34vy7wy28vc175pnnkdk65p8599hnyq37ri")))) (build-system gnu-build-system) (native-inputs `(("which" ,which))) (inputs `(("mupen64plus-core" ,mupen64plus-core) ("sdl2" ,sdl2))) (arguments '(#:phases (modify-phases %standard-phases ;; The mupen64plus build system has no configure phase. (delete 'configure) ;; Makefile is in a subdirectory. (add-before 'build 'cd-to-project-dir (lambda _ (chdir "projects/unix")))) #:make-flags (let ((out (assoc-ref %outputs "out")) (m64p (assoc-ref %build-inputs "mupen64plus-core"))) (list "all" (string-append "PREFIX=" out) (string-append "APIDIR=" m64p "/include/mupen64plus"))) ;; There are no tests. #:tests? #f)) (home-page "http://www.mupen64plus.org/") (synopsis "Mupen64Plus SDL input plugin") (description "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the SDL input plugin.") (license license:gpl2+))) (define-public mupen64plus-rsp-hle (package (name "mupen64plus-rsp-hle") (version "2.5") (source (origin (method url-fetch) (uri (string-append "https://github.com/mupen64plus/mupen64plus-rsp-hle/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "15h7mgz6xd2zjzm6l3f96sbs8kwr3xvbwzgikhnka79m6c69hsxv")))) (build-system gnu-build-system) (inputs `(("mupen64plus-core" ,mupen64plus-core))) (arguments '(#:phases (modify-phases %standard-phases ;; The mupen64plus build system has no configure phase. (delete 'configure) ;; Makefile is in a subdirectory. (add-before 'build 'cd-to-project-dir (lambda _ (chdir "projects/unix")))) #:make-flags (let ((out (assoc-ref %outputs "out")) (m64p (assoc-ref %build-inputs "mupen64plus-core"))) (list "all" (string-append "PREFIX=" out) (string-append "APIDIR=" m64p "/include/mupen64plus"))) ;; There are no tests. #:tests? #f)) (home-page "http://www.mupen64plus.org/") (synopsis "Mupen64Plus SDL input plugin") (description "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the high-level emulation (HLE) RSP processor plugin.") (license license:gpl2+))) (define-public mupen64plus-rsp-z64 (package (name "mupen64plus-rsp-z64") (version "2.0.0") (source (origin (method url-fetch) (uri (string-append "https://github.com/mupen64plus/mupen64plus-rsp-z64/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "10jz1w2dhx5slhyk4m8mdqlpsd6cshchslr1fckb2ayzb1ls3ghi")))) (build-system gnu-build-system) (inputs `(("mupen64plus-core" ,mupen64plus-core))) (arguments '(#:phases (modify-phases %standard-phases ;; The mupen64plus build system has no configure phase. (delete 'configure) ;; Makefile is in a subdirectory. (add-before 'build 'cd-to-project-dir (lambda _ (chdir "projects/unix")))) #:make-flags (let ((out (assoc-ref %outputs "out")) (m64p (assoc-ref %build-inputs "mupen64plus-core"))) (list "all" (string-append "PREFIX=" out) (string-append "APIDIR=" m64p "/include/mupen64plus"))) ;; There are no tests. #:tests? #f)) (home-page "http://www.mupen64plus.org/") (synopsis "Mupen64Plus SDL input plugin") (description "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Z64 RSP processor plugin.") (license license:gpl2+))) (define-public mupen64plus-video-arachnoid (package (name "mupen64plus-video-arachnoid") (version "2.0.0") (source (origin (method url-fetch) (uri (string-append "https://github.com/mupen64plus/mupen64plus-video-arachnoid/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "0jjwf144rihznm4lnqbhgigxw664v3v32wy94adaa6imk8z6gslh")))) (build-system gnu-build-system) (native-inputs `(("pkg-config" ,pkg-config) ("which" ,which))) (inputs `(("mesa" ,mesa) ("mupen64plus-core" ,mupen64plus-core))) (arguments '(#:phases (modify-phases %standard-phases ;; The mupen64plus build system has no configure phase. (delete 'configure) ;; Makefile is in a subdirectory. (add-before 'build 'cd-to-project-dir (lambda _ (chdir "projects/unix")))) #:make-flags (let ((out (assoc-ref %outputs "out")) (m64p (assoc-ref %build-inputs "mupen64plus-core"))) (list "all" (string-append "PREFIX=" out) (string-append "APIDIR=" m64p "/include/mupen64plus"))) ;; There are no tests. #:tests? #f)) (home-page "http://www.mupen64plus.org/") (synopsis "Mupen64Plus Rice Video plugin") (description "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Arachnoid video plugin.") (license license:gpl2+))) (define-public mupen64plus-video-glide64 (package (name "mupen64plus-video-glide64") (version "2.0.0") (source (origin (method url-fetch) (uri (string-append "https://github.com/mupen64plus/mupen64plus-video-glide64/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "1rm55dbf6xgsq1blbzs6swa2ajv0qkn38acbljj346abnk6s3dla")))) (build-system gnu-build-system) (native-inputs `(("pkg-config" ,pkg-config) ("which" ,which))) (inputs `(("mesa" ,mesa) ("mupen64plus-core" ,mupen64plus-core) ("sdl2" ,sdl2))) (arguments '(#:phases (modify-phases %standard-phases ;; The mupen64plus build system has no configure phase. (delete 'configure) ;; Makefile is in a subdirectory. (add-before 'build 'cd-to-project-dir (lambda _ (chdir "projects/unix"))) ;; XXX Should be unnecessary with the next release. (add-before 'build 'use-sdl2 (lambda _ (substitute* "Makefile" (("SDL_CONFIG = (.*)sdl-config" all prefix) (string-append "SDL_CONFIG = " prefix "sdl2-config")))))) #:make-flags (let ((out (assoc-ref %outputs "out")) (m64p (assoc-ref %build-inputs "mupen64plus-core"))) (list "all" (string-append "PREFIX=" out) (string-append "APIDIR=" m64p "/include/mupen64plus"))) ;; There are no tests. #:tests? #f)) (home-page "http://www.mupen64plus.org/") (synopsis "Mupen64Plus Rice Video plugin") (description "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Glide64 video plugin.") (license license:gpl2+))) (define-public mupen64plus-video-glide64mk2 (package (name "mupen64plus-video-glide64mk2") (version "2.5") (source (origin (method url-fetch) (uri (string-append "https://github.com/mupen64plus/mupen64plus-video-glide64mk2/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "1ihl4q293d6svba26b4mhapjcdg12p90gibz79b4mx423jlcxxj9")))) (build-system gnu-build-system) (native-inputs `(("pkg-config" ,pkg-config) ("which" ,which))) (inputs `(("boost" ,boost) ("libpng" ,libpng) ("mesa" ,mesa) ("mupen64plus-core" ,mupen64plus-core) ("sdl2" ,sdl2) ("zlib" ,zlib))) (arguments '(#:phases (modify-phases %standard-phases ;; The mupen64plus build system has no configure phase. (delete 'configure) ;; Makefile is in a subdirectory. (add-before 'build 'cd-to-project-dir (lambda _ (chdir "projects/unix")))) #:make-flags (let ((out (assoc-ref %outputs "out")) (m64p (assoc-ref %build-inputs "mupen64plus-core"))) (list "all" (string-append "PREFIX=" out) (string-append "APIDIR=" m64p "/include/mupen64plus"))) ;; There are no tests. #:tests? #f)) (home-page "http://www.mupen64plus.org/") (synopsis "Mupen64Plus Rice Video plugin") (description "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Glide64MK2 video plugin.") (license license:gpl2+))) (define-public mupen64plus-video-rice (package (name "mupen64plus-video-rice") (version "2.5") (source (origin (method url-fetch) (uri (string-append "https://github.com/mupen64plus/mupen64plus-video-rice/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "0rd2scjmh285w61aj3mgx71whg5rqrjbry3cdgicczrnyvf8wdvk")))) (build-system gnu-build-system) (native-inputs `(("pkg-config" ,pkg-config) ("which" ,which))) (inputs `(("libpng" ,libpng) ("mesa" ,mesa) ("mupen64plus-core" ,mupen64plus-core) ("sdl2" ,sdl2))) (arguments '(#:phases (modify-phases %standard-phases ;; The mupen64plus build system has no configure phase. (delete 'configure) ;; Makefile is in a subdirectory. (add-before 'build 'cd-to-project-dir (lambda _ (chdir "projects/unix")))) #:make-flags (let ((out (assoc-ref %outputs "out")) (m64p (assoc-ref %build-inputs "mupen64plus-core"))) (list "all" (string-append "PREFIX=" out) (string-append "APIDIR=" m64p "/include/mupen64plus"))) ;; There are no tests. #:tests? #f)) (home-page "http://www.mupen64plus.org/") (synopsis "Mupen64Plus Rice Video plugin") (description "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Rice Video plugin.") (license license:gpl2+))) (define-public mupen64plus-video-z64 (package (name "mupen64plus-video-z64") (version "2.0.0") (source (origin (method url-fetch) (uri (string-append "https://github.com/mupen64plus/mupen64plus-video-z64/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "1x7wsjs5gx2iwx20p4cjcbf696zsjlh31qxmghwv0ifrq8x58s1b")))) (build-system gnu-build-system) (native-inputs `(("pkg-config" ,pkg-config) ("which" ,which))) (inputs `(("glew" ,glew) ("mupen64plus-core" ,mupen64plus-core) ("sdl2" ,sdl2))) (arguments '(#:phases (modify-phases %standard-phases ;; The mupen64plus build system has no configure phase. (delete 'configure) ;; Makefile is in a subdirectory. (add-before 'build 'cd-to-project-dir (lambda _ (chdir "projects/unix"))) ;; XXX Should be unnecessary with the next release. (add-before 'build 'use-sdl2 (lambda _ (substitute* "Makefile" (("SDL_CONFIG = (.*)sdl-config" all prefix) (string-append "SDL_CONFIG = " prefix "sdl2-config")))))) #:make-flags (let ((out (assoc-ref %outputs "out")) (m64p (assoc-ref %build-inputs "mupen64plus-core"))) (list "all" (string-append "PREFIX=" out) (string-append "APIDIR=" m64p "/include/mupen64plus"))) ;; There are no tests. #:tests? #f)) (home-page "http://www.mupen64plus.org/") (synopsis "Mupen64Plus Z64 video plugin") (description "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Z64 video plugin.") (license license:gpl2+))) (define-public mupen64plus-ui-console (package (name "mupen64plus-ui-console") (version "2.5") (source (origin (method url-fetch) (uri (string-append "https://github.com/mupen64plus/mupen64plus-ui-console/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "04qkpd8ic7xsgnqz7spl00wxdygf79m7d1k8rabbygjk5lg6p8z2")) (patches (search-patches "mupen64plus-ui-console-notice.patch")))) (build-system gnu-build-system) (native-inputs `(("pkg-config" ,pkg-config) ("which" ,which))) (inputs `(("sdl2" ,sdl2))) ;; Mupen64Plus supports a single data directory and a single plugin ;; directory in its configuration, yet we need data and plugin files from ;; a variety of packages. The best way to deal with this is to install ;; all packages from which data and plugin files are needed into one's ;; profile, and point the configuration there. Hence, propagate the most ;; important packages here to save the user from the bother. The patch ;; mupen64plus-ui-console-notice also gives users instructions on what ;; they need to do in order to point the configuration to their profile. (propagated-inputs `(("mupen64plus-core" ,mupen64plus-core) ("mupen64plus-audio-sdl" ,mupen64plus-audio-sdl) ("mupen64plus-input-sdl" ,mupen64plus-input-sdl) ("mupen64plus-rsp-hle" ,mupen64plus-rsp-hle) ("mupen64plus-video-glide64" ,mupen64plus-video-glide64) ("mupen64plus-video-glide64mk2" ,mupen64plus-video-glide64mk2) ("mupen64plus-video-rice" ,mupen64plus-video-rice))) (arguments '(#:phases (modify-phases %standard-phases ;; The mupen64plus build system has no configure phase. (delete 'configure) ;; Makefile is in a subdirectory. (add-before 'build 'cd-to-project-dir (lambda _ (chdir "projects/unix")))) #:make-flags (let ((out (assoc-ref %outputs "out")) (m64p (assoc-ref %build-inputs "mupen64plus-core"))) (list "all" (string-append "PREFIX=" out) (string-append "APIDIR=" m64p "/include/mupen64plus") ;; Trailing slash matters here. (string-append "COREDIR=" m64p "/lib/"))) ;; There are no tests. #:tests? #f)) (home-page "http://www.mupen64plus.org/") (synopsis "Mupen64Plus SDL input plugin") (description "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the command line user interface. Installing this package is the easiest way towards a working Mupen64Plus for casual users.") (license license:gpl2+))) (define-public nestopia-ue (package (name "nestopia-ue") (version "1.47") (source (origin (method url-fetch) (uri (string-append "https://github.com/rdanbrook/nestopia/archive/" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "1dzrrjmvyqks64q5l5pfly80jb6qcsbj5b3dm40fijd5xnpbapci")) (modules '((guix build utils))) (snippet '(begin ;; We don't need libretro for the GNU/Linux build. (delete-file-recursively "libretro") ;; Use system zlib. (delete-file-recursively "source/zlib") (substitute* "source/core/NstZlib.cpp" (("#include \"../zlib/zlib.h\"") "#include ")))))) (build-system gnu-build-system) (native-inputs `(("pkg-config" ,pkg-config))) (inputs `(("ao" ,ao) ("glu" ,glu) ("gtk+" ,gtk+) ("libarchive" ,libarchive) ("mesa" ,mesa) ("sdl2" ,sdl2) ("zlib" ,zlib))) (arguments '(#:phases (modify-phases %standard-phases ;; The Nestopia build system consists solely of a Makefile. (delete 'configure) (add-before 'build 'remove-xdg-desktop-menu-call (lambda _ (substitute* "Makefile" (("xdg-desktop-menu install .*") "")))) (add-before 'build 'remove-gdkwayland-include (lambda _ (substitute* "source/unix/gtkui/gtkui.h" (("#include ") ""))))) #:make-flags (let ((out (assoc-ref %outputs "out"))) (list "CC=gcc" "CXX=g++" (string-append "PREFIX=" out))) ;; There are no tests. #:tests? #f)) (home-page "http://0ldsk00l.ca/nestopia/") (synopsis "Nintendo Entertainment System (NES/Famicom) emulator") (description "Nestopia UE (Undead Edition) is a fork of the Nintendo Entertainment System (NES/Famicom) emulator Nestopia, with enhancements from members of the emulation community. It provides highly accurate emulation.") (license license:gpl2+))) (define-public retroarch (package (name "retroarch") (version "1.7.1") (source (origin (method url-fetch) (uri (string-append "https://github.com/libretro/RetroArch/archive/v" version ".tar.gz")) (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 "0fdribjfc5zz9brzhqcxw6m76kvyg13l67aiigszv4wsjd5j3gpz")))) (build-system gnu-build-system) (arguments '(#:tests? #f ; no tests #:phases (modify-phases %standard-phases (replace 'configure (lambda* (#:key inputs outputs #:allow-other-keys) (let* ((out (assoc-ref outputs "out")) (etc (string-append out "/etc")) (vulkan (assoc-ref inputs "vulkan-icd-loader"))) ;; Hard-code the path to libvulkan.so. (substitute* "gfx/common/vulkan_common.c" (("libvulkan.so") (string-append vulkan "/lib/libvulkan.so"))) (substitute* "qb/qb.libs.sh" (("/bin/true") (which "true"))) ;; The configure script does not yet accept the extra arguments ;; (like ‘CONFIG_SHELL=’) passed by the default configure phase. (zero? (system* "./configure" (string-append "--prefix=" out) (string-append "--global-config-dir=" etc))))))))) (inputs `(("alsa-lib" ,alsa-lib) ("ffmpeg" ,ffmpeg) ("freetype" ,freetype) ("libxinerama" ,libxinerama) ("libxkbcommon" ,libxkbcommon) ("libxml2" ,libxml2) ("libxv" ,libxv) ("mesa" ,mesa) ("openal" ,openal) ("pulseaudio" ,pulseaudio) ("python" ,python) ("sdl" ,sdl2) ("udev" ,eudev) ("vulkan-icd-loader" ,vulkan-icd-loader) ("wayland", wayland) ("zlib" ,zlib))) (native-inputs `(("pkg-config" ,pkg-config) ("which" ,which))) (home-page "https://www.libretro.com/") (synopsis "Reference frontend for the libretro API") (description "Libretro is a simple but powerful development interface that allows for the easy creation of emulators, games and multimedia applications that can plug straight into any libretro-compatible frontend. RetroArch is the official reference frontend for the libretro API, currently used by most as a modular multi-system game/emulator system.") (license license:gpl3+)))