// // VMime library (http://www.vmime.org) // Copyright (C) 2002 Vincent Richard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 3 of // the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. // // Linking this library statically or dynamically with other modules is making // a combined work based on this library. Thus, the terms and conditions of // the GNU General Public License cover the whole combination. // #ifndef VMIME_CHARSET_HPP_INCLUDED #define VMIME_CHARSET_HPP_INCLUDED #include "vmime/base.hpp" #include "vmime/utility/inputStream.hpp" #include "vmime/utility/outputStream.hpp" #include "vmime/charsetConverterOptions.hpp" #include "vmime/component.hpp" namespace vmime { class encoding; // forward reference /** Charset description (basic type). */ class VMIME_EXPORT charset : public component { public: charset(); charset(const string& name); charset(const char* name); // to allow creation from vmime::charsets constants public: /** Return the ISO name of the charset. * * @return charset name */ const string& getName() const; charset& operator=(const charset& other); bool operator==(const charset& value) const; bool operator!=(const charset& value) const; const std::vector > getChildComponents(); /** Gets the recommended encoding for this charset. * Note: there may be no recommended encoding. * * @param enc output parameter that will hold recommended encoding * @return true if an encoding is recommended (the encoding is stored * in the enc parameter), false otherwise (in this case, the enc * parameter is not modified) */ bool getRecommendedEncoding(encoding& enc) const; /** Returns the default charset used on the system. * * This function simply calls platformHandler::getLocalCharset() * and is provided for convenience. * * @return system default charset */ static const charset getLocalCharset(); /** Convert a string buffer from one charset to another * charset (in-memory conversion) * * \deprecated Use the new convert() method, which takes * an outputStream parameter. * * @param in input buffer * @param out output buffer * @param source input charset * @param dest output charset * @param opts conversion options * @throws exceptions::illegal_byte_sequence_for_charset if an illegal * byte sequence was found in the input bytes, and the * 'silentlyReplaceInvalidSequences' flag is set to false in * the charsetConverterOptions * @throws exceptions::charset_conv_error if an unexpected error occurred * during the conversion */ static void convert( const string& in, string& out, const charset& source, const charset& dest, const charsetConverterOptions& opts = charsetConverterOptions() ); /** Convert the contents of an input stream in a specified charset * to another charset and write the result to an output stream. * * @param in input stream to read data from * @param out output stream to write the converted data * @param source input charset * @param dest output charset * @param opts conversion options * @throws exceptions::illegal_byte_sequence_for_charset if an illegal * byte sequence was found in the input bytes, and the * 'silentlyReplaceInvalidSequences' flag is set to false in * the charsetConverterOptions * @throws exceptions::charset_conv_error if an unexpected error occurred * during the conversion */ static void convert( utility::inputStream& in, utility::outputStream& out, const charset& source, const charset& dest, const charsetConverterOptions& opts = charsetConverterOptions() ); /** Checks whether the specified text is valid in this charset. * * @param text input text * @param firstInvalidByte if the function returns false, will contain * the index of the first invalid byte in the string. Can be NULL if * not used. * @return true if the text is perfectly valid in this charset, * or false otherwise (eg. it contains illegal sequences) */ bool isValidText(const string& text, string::size_type* firstInvalidByte) const; shared_ptr clone() const; void copyFrom(const component& other); private: string m_name; protected: // Component parsing & assembling void parseImpl( const parsingContext& ctx, const string& buffer, const size_t position, const size_t end, size_t* newPosition = NULL ); void generateImpl( const generationContext& ctx, utility::outputStream& os, const size_t curLinePos = 0, size_t* newLinePos = NULL ) const; }; } // vmime #endif // VMIME_CHARSET_HPP_INCLUDED