From 8b350daa847dd8e131d9e6b5b4434ce68a7903d0 Mon Sep 17 00:00:00 2001 From: Dmitry Polyakov Date: Wed, 4 Aug 2021 15:46:33 +0500 Subject: [PATCH] Add support for INSTEAD_GAMES_PATH In some setups, users might prefer to determine on their own the path in which games are located. This patch enables them to do so by setting the “INSTEAD_GAMES_PATH” environmnent variable. --- src/main.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/main.c b/src/main.c index ba0ada1d..b05497b8 100644 --- a/src/main.c +++ b/src/main.c @@ -394,6 +394,12 @@ int instead_main(int argc, char *argv[]) setdir(game_cwd); profile_load(NULL); + char *gamespath_env = NULL; + + if (gamespath_env = getenv("INSTEAD_GAMES_PATH"), gamespath_env != NULL) { + games_sw = strdup(gamespath_env); + } + for (i = 1; i < argc; i++) { if (lua_sw) /* during load profile */ break; -- 2.32.0 jtek's customized Guix
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2021-11-19daemon: Micro-optimize 'deletePath'....'remove' calls 'unlink' first and falls back to 'rmdir' upon EISDIR. This change gets rid of the 'unlink' call for every directory being removed. * nix/libutil/util.cc (_deletePath): Call 'unlink' or 'rmdir' depending on 'st.st_mode', rather than call 'remove'. Ludovic Courtès
2020-12-08daemon: 'Agent' constructor takes a list of environment variables....* nix/libutil/util.hh (struct Agent)[Agent]: Add 'env' parameter. * nix/libutil/util.cc (Agent::Agent): Honor it. Ludovic Courtès
2020-09-14daemon: Move 'Agent' to libutil....* nix/libstore/build.cc (DerivationGoal::tryBuildHook): Add "offload" to 'args' and pass settings.guixProgram as the first argument to Agent::Agent. (pathNullDevice, commonChildInit, Agent, Agent::Agent) (Agent::~Agent): Move to... * nix/libutil/util.cc: ... here. * nix/libutil/util.hh (struct Agent, commonChildInit): New declarations. Ludovic Courtès