This patch allows us to use glibc's build system to build locales
in a package separate from glibc.
1. Use 'localedef' from $PATH since we are not rebuilding it.
2. Use '--no-archive' to avoid building the big locale archive, and
because the already-built 'localedef' would want to write it
to '/run/current-system/locale', which is not possible.
3. Pass $(inst_complocaledir)/$$locale to install files in the right
place, and because otherwise, 'localedef' fails with:
"cannot write output files to `(null)'".
diff -ru glibc-2.29-old/localedata/Makefile glibc-2.29-new/localedata/Makefile
--- glibc-2.29-old/localedata/Makefile 2019-01-31 11:45:36.000000000 -0500
+++ glibc-2.29-new/localedata/Makefile 2019-07-03 22:48:35.662015071 -0400
@@ -385,7 +385,7 @@
# Sometimes the whole collection of locale files should be installed.
LOCALEDEF=I18NPATH=. GCONV_PATH=$(common-objpfx)iconvdata LC_ALL=C \
-$(rtld-prefix) $(common-objpfx)locale/localedef
+ localedef --no-archive
install-locales: install-locale-archive
# Create and install the locale-archive file.
@@ -414,7 +414,7 @@
input=`echo $$locale | sed 's/\([^.]*\)[^@]*\(.*\)/\1\2/'`; \
$(LOCALEDEF) $$flags --alias-file=../intl/locale.alias \
-i locales/$$input -f charmaps/$$charset \
- $(addprefix --prefix=,$(install_root)) $$locale \
+ $(addprefix --prefix=,$(install_root)) $(inst_complocaledir)/$$locale \
&& echo ' done';
endef
'>commitdiff
|
Age | Commit message (Expand) | Author |
2022-06-17 | gnu: renpy: Update to 7.99.99-0-3e854bc....* gnu/packages/aux-files/renpy/renpy.in (__renpy_files, path_to_gamedir):
New procedures.
* gnu/packages/game-development.scm (python-renpy): Update to
7.99.99-0-3e854bc.
(renpy): Likewise.
[inputs]: Add python-pefile, python-requests and python-six.
| Liliana Marie Prikler |