#! @PYTHON@ # -*- mode: python -*- from __future__ import print_function import os import sys import warnings def path_to_common(renpy_base): return renpy_base + "/common" def path_to_saves(gamedir, save_directory=None): import renpy if save_directory is None: save_directory = renpy.config.save_directory save_directory = renpy.exports.fsencode(save_directory) if not save_directory: return gamedir + "/saves" return os.path.join(os.path.expanduser("~/.renpy"), save_directory) def main(): try: import renpy.bootstrap import renpy.arguments except ImportError: print("""Could not import renpy.bootstrap. Please ensure you decompressed Ren'py correctly, preserving the directory structure.""", file=sys.stderr) raise args = renpy.arguments.bootstrap() if not args.basedir: print("""This Ren'py requires a basedir to launch. The basedir is the directory, in which .rpy source files or compiled .rpyc files live -- usually the 'game' subdirectory of a game packaged by Ren'py. If you want the Ren'py launcher, use \"renpy-launcher\" instead.""", file=sys.stderr) sys.exit() renpy.bootstrap.bootstrap("@RENPY_BASE@") if __name__ == "__main__": main() /gnu/packages/patches/cracklib-fix-buffer-overflow.patch'>logtreecommitdiff
path: root/gnu/packages/patches/cracklib-fix-buffer-overflow.patch
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