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path: root/gnu/packages/game-development.scm
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2023-10-03gnu: openvr: Update to 1.26.7....* gnu/packages/game-development.scm (openvr): Update to 1.26.7. John Kehayias
2023-09-16gnu: python-pyxel: Update to 1.4.3-2.be75b72....* gnu/packages/game-development.scm (python-pyxel): Update to 1.4.3-2.be75b72. [version]: Use git-version even though it is a release. [source]<git-reference>: Use commit. <snippet>: Adjust accordingly. Liliana Marie Prikler
2023-09-02gnu: Add scummc....* gnu/packages/game-development.scm (scummc): New variable. Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com> AwesomeAdam54321
2023-08-05gnu: godot: Use system brotli....* gnu/packages/game-development.scm (godot)[source]: Do not preserve brotli. [arguments]<#:scons-flags>: Add “builtin_brotli=no”. [inputs]: Add brotli. Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com> TakeV
2023-07-30gnu: renpy: Fix image reference paths....The current approach to fixing paths is flawed in that it affects too many of them. See <https://issues.guix.gnu.org/issue/64925#4> for a detailed report of the current defect. gnu/packages/game-development.scm: (renpy)[drop-game-from-paths]: Only drop game from paths that also have “gui7”. Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com> Jesse Gibbons
2023-07-16gnu: godot: Update to 4.1.1....* gnu/packages/game-development.scm (godot): Update to 4.1.1. Tobias Geerinckx-Rice
2023-07-16gnu: mygui: Update to 3.4.2....* gnu/packages/game-development.scm (mygui): Update to 3.4.2. (mygui-gl)[inputs]: Add libglvnd, and a union of sdl2 and sdl2-image. Tobias Geerinckx-Rice
2023-07-16gnu: ode: Update to 0.16.4....* gnu/packages/game-development.scm (ode): Update to 0.16.4. Tobias Geerinckx-Rice
2023-07-09gnu: Remove top-level (guix build utils) import....* gnu/packages/game-development.scm: Don't import (guix build utils) here. Tobias Geerinckx-Rice
2023-07-14gnu: godot: Update to 4.1. Rename godot@3 to godot-lts....* gnu/packages/game-development.scm (godot): Update to 4.1. [source]: Update snippet: remove embree and enet; add amd-fsr, astcenc, basis_universal, brotli, linuxbsd_headers, etcpak, meshoptimizer, msdfgen, noise, openxr, rvo2, spirv-reflect, thorvg, volk, vulkan. [arguments]: Remove #:scons. Update #:scons-flags to unbundle more libraries. [phases]: Remove 'build-headless phase (headless is no longer has a separate build). Add 'fix-dl-open-paths and 'unbundle-xkbcommon phases. In 'install phase, remove headless output. Update 'wrap phase to remove eudev. [outputs]: Remove headless. [inputs]: Add dbus, embree, enet, fontconfig, glslang, libpng, harfbuzz, icu4c, libxkbcommon, openxr, speech-dispatcher, vulkan-loader, zlib. Remove bullet. Rename freetype to freetype-with-brotli. (godot-lts): New variable. godot@3 is the LTS release. * gnu/packages/games.scm (superstarfighter)[native-inputs]: Use it. [inputs]: Use it. John Kehayias