From 0e0d9bc91f20ac6dda439ab09330f0163eb9bf42 Mon Sep 17 00:00:00 2001 From: James Smith Date: Wed, 4 Sep 2024 20:37:26 -0700 Subject: gnu: dhewm3: Update to 1.5.4. * gnu/packages/game-development.scm: (dhewm3): Update to 1.5.4. [arguments]: Set configure flags for 32-bit builds. Change-Id: I8db801b099910e60e85d0da7ddcc77654205107f Signed-off-by: Liliana Marie Prikler --- gnu/packages/game-development.scm | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'gnu/packages/game-development.scm') diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 9138d6dbf9..efbbabaaf5 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -3092,7 +3092,7 @@ game engine. id Tech 2 is the engine originally behind Quake 2.") (define-public dhewm3 (package (name "dhewm3") - (version "1.5.3") + (version "1.5.4") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/dhewm/dhewm3") @@ -3100,10 +3100,15 @@ game engine. id Tech 2 is the engine originally behind Quake 2.") (file-name (git-file-name name version)) (sha256 (base32 - "1zbwhrngmgb0969izmxididyx892qk7591aa9mbigakw6dvmlm84")))) + "16cvf78a7q00bkf74waj6gss09y4iqn3zl9srsfg6i7336gjm2wn")))) (build-system cmake-build-system) (arguments (list #:tests? #f ; No tests. + #:configure-flags + ;; Needed to fix 32bit builds. + #~(if (not #$(target-64bit?)) + (list "-DCMAKE_CXX_FLAGS=-D_FILE_OFFSET_BITS=64") + '()) #:phases #~(modify-phases %standard-phases (add-after 'unpack 'change-to-build-dir -- cgit v1.2.3 thor'>author
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