From d8d5e2a88fe3c7de1fe4d02c6cafd585a808dde5 Mon Sep 17 00:00:00 2001 From: Nicolas Goaziou Date: Tue, 13 Sep 2022 22:38:35 +0200 Subject: gnu: hedgewars: Update to 1.0.2. * gnu/packages/games.scm (hedgewars): Update to 1.0.2. * gnu/packages/patches/hedgewars-network-bsd.patch: Delete file. * gnu/local.mk: Apply removal. --- gnu/local.mk | 1 - gnu/packages/games.scm | 5 +- gnu/packages/patches/hedgewars-network-bsd.patch | 150 ----------------------- 3 files changed, 2 insertions(+), 154 deletions(-) delete mode 100644 gnu/packages/patches/hedgewars-network-bsd.patch diff --git a/gnu/local.mk b/gnu/local.mk index c9a7cb7489..2f65e7ed01 100644 --- a/gnu/local.mk +++ b/gnu/local.mk @@ -1286,7 +1286,6 @@ dist_patch_DATA = \ %D%/packages/patches/hdf-eos5-remove-gctp.patch \ %D%/packages/patches/hdf-eos5-fix-szip.patch \ %D%/packages/patches/hdf-eos5-fortrantests.patch \ - %D%/packages/patches/hedgewars-network-bsd.patch \ %D%/packages/patches/helm-fix-gcc-9-build.patch \ %D%/packages/patches/http-parser-CVE-2020-8287.patch \ %D%/packages/patches/htslib-for-stringtie.patch \ diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 6e176fee9e..23d51b1aa9 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -9311,15 +9311,14 @@ play with up to four players simultaneously. It has network support.") (define-public hedgewars (package (name "hedgewars") - (version "1.0.0") + (version "1.0.2") (source (origin (method url-fetch) (uri (string-append "https://www.hedgewars.org/download/releases/" "hedgewars-src-" version ".tar.bz2")) - (patches (search-patches "hedgewars-network-bsd.patch")) (sha256 (base32 - "0nqm9w02m0xkndlsj6ys3wr0ik8zc14zgilq7k6fwjrf3zk385i1")))) + "04pjpkjhpy720n803gv35iygmjdvsrmw13mih4ympjnqbgjfa7r0")))) (build-system cmake-build-system) (arguments ;; XXX: Engine is built as Pascal source code, requiring Free Pascal diff --git a/gnu/packages/patches/hedgewars-network-bsd.patch b/gnu/packages/patches/hedgewars-network-bsd.patch deleted file mode 100644 index 311ce8bf09..0000000000 --- a/gnu/packages/patches/hedgewars-network-bsd.patch +++ /dev/null @@ -1,150 +0,0 @@ -From f813f3d5b63bb5be1b5e0b44930e77656c547aad Mon Sep 17 00:00:00 2001 -From: Jens Petersen -Date: Wed, 8 Jul 2020 17:02:45 +0300 -Subject: [PATCH] update server network - ---- - gameServer/Actions.hs | 2 +- - gameServer/CMakeLists.txt | 3 ++- - gameServer/ClientIO.hs | 4 ++-- - gameServer/CoreTypes.hs | 2 +- - gameServer/OfficialServer/checker.hs | 5 ++--- - gameServer/Utils.hs | 6 +----- - gameServer/hedgewars-server.cabal | 3 ++- - gameServer/hedgewars-server.hs | 5 +++-- - 8 files changed, 14 insertions(+), 16 deletions(-) - -diff --git a/gameServer/Actions.hs b/gameServer/Actions.hs -index 125d6ea832..c42d17b9a9 100644 ---- a/gameServer/Actions.hs -+++ b/gameServer/Actions.hs -@@ -709,7 +709,7 @@ processAction RestartServer = do - args <- gets (runArgs . serverInfo) - io $ do - noticeM "Core" "Closing listening socket" -- sClose sock -+ close sock - noticeM "Core" "Spawning new server" - _ <- createProcess (proc "./hedgewars-server" args) - return () -diff --git a/gameServer/CMakeLists.txt b/gameServer/CMakeLists.txt -index 5f2c882563..e71650c70c 100644 ---- a/gameServer/CMakeLists.txt -+++ b/gameServer/CMakeLists.txt -@@ -9,7 +9,8 @@ check_haskell_package_exists(base "Control.Exception" mask 1) - check_haskell_package_exists(containers "Data.Map" size 1) - check_haskell_package_exists(vector "Data.Vector" length 1) - check_haskell_package_exists(bytestring "Data.ByteString" pack 1) --check_haskell_package_exists(network "Network.BSD" getHostName 0) -+check_haskell_package_exists(network "Network.Socket" defaultHints 0) -+check_haskell_package_exists(network-bsd "Network.BSD" getHostName 0) - check_haskell_package_exists(time "Data.Time" getCurrentTime 0) - check_haskell_package_exists(mtl "Control.Monad.State" fix 1) - check_haskell_package_exists(sandi "Codec.Binary.Base64" encode 1) -diff --git a/gameServer/ClientIO.hs b/gameServer/ClientIO.hs -index 46dd40ed9f..0c97bde932 100644 ---- a/gameServer/ClientIO.hs -+++ b/gameServer/ClientIO.hs -@@ -23,7 +23,7 @@ import qualified Control.Exception as Exception - import Control.Monad.State - import Control.Concurrent.Chan - import Control.Concurrent --import Network -+import Network.Socket hiding (recv) - import Network.Socket.ByteString - import qualified Data.ByteString.Char8 as B - ---------------- -@@ -90,7 +90,7 @@ clientSendLoop s tId chan ci = do - sendAll s $ B.unlines answer `B.snoc` '\n' - - if isQuit answer then -- sClose s -+ close s - else - clientSendLoop s tId chan ci - -diff --git a/gameServer/CoreTypes.hs b/gameServer/CoreTypes.hs -index f547df483a..72f35807e3 100644 ---- a/gameServer/CoreTypes.hs -+++ b/gameServer/CoreTypes.hs -@@ -23,7 +23,7 @@ import Control.Concurrent - import Data.Word - import qualified Data.Map as Map - import Data.Time --import Network -+import Network.Socket - import Data.Function - import Data.ByteString.Char8 as B - import Data.Unique -diff --git a/gameServer/OfficialServer/checker.hs b/gameServer/OfficialServer/checker.hs -index 37df3208b9..b4ecb8fc57 100644 ---- a/gameServer/OfficialServer/checker.hs -+++ b/gameServer/OfficialServer/checker.hs -@@ -28,8 +28,7 @@ import System.Directory - import Control.Monad.State - import Control.Concurrent.Chan - import Control.Concurrent --import Network --import Network.BSD -+import Network.BSD hiding (recv) - import Network.Socket hiding (recv, sClose) - import Network.Socket.ByteString - import qualified Data.ByteString.Char8 as B -@@ -207,7 +206,7 @@ main = withSocketsDo . forever $ do - - Exception.bracket - setupConnection -- (\s -> noticeM "Core" "Shutting down" >> sClose s) -+ (\s -> noticeM "Core" "Shutting down" >> close s) - (session login password (d ++ "/.hedgewars") exeFullname dataPrefix) - where - setupConnection = do -diff --git a/gameServer/Utils.hs b/gameServer/Utils.hs -index 3d81b7f7c6..9fd80c01ba 100644 ---- a/gameServer/Utils.hs -+++ b/gameServer/Utils.hs -@@ -41,11 +41,7 @@ import CoreTypes - - - sockAddr2String :: SockAddr -> IO B.ByteString --sockAddr2String (SockAddrInet _ hostAddr) = liftM B.pack $ inet_ntoa hostAddr --sockAddr2String (SockAddrInet6 _ _ (a, b, c, d) _) = -- return $ B.pack $ (foldr1 (.) -- $ List.intersperse (':':) -- $ concatMap (\n -> (\(a0, a1) -> [showHex a0, showHex a1]) $ divMod n 65536) [a, b, c, d]) [] -+sockAddr2String = liftM (B.pack . fromJust . fst) . getNameInfo [] True False - - maybeRead :: Read a => String -> Maybe a - maybeRead s = case reads s of -diff --git a/gameServer/hedgewars-server.cabal b/gameServer/hedgewars-server.cabal -index 3c7f2418c9..9f764fd997 100644 ---- a/gameServer/hedgewars-server.cabal -+++ b/gameServer/hedgewars-server.cabal -@@ -57,7 +57,8 @@ Executable checker - containers, - vector, - bytestring, -- network >= 2.3 && < 3.0, -+ network >= 2.3, -+ network-bsd, - mtl >= 2, - sandi, - hslogger, -diff --git a/gameServer/hedgewars-server.hs b/gameServer/hedgewars-server.hs -index e47ae2891d..7e6ab8fa38 100644 ---- a/gameServer/hedgewars-server.hs -+++ b/gameServer/hedgewars-server.hs -@@ -50,10 +50,11 @@ server si = do - proto <- getProtocolNumber "tcp" - E.bracket - (socket AF_INET Stream proto) -- sClose -+ close - (\sock -> do - setSocketOption sock ReuseAddr 1 -- bindSocket sock (SockAddrInet (listenPort si) iNADDR_ANY) -+ iNADDR_ANY <- addrAddress . head <$> getAddrInfo Nothing (Just "0") (Just (show (listenPort si))) -+ bind sock iNADDR_ANY - listen sock maxListenQueue - startServer si{serverSocket = Just sock} - ) -- cgit v1.2.3