#include "sqlite.hh" #include "util.hh" #include namespace nix { [[noreturn]] void throwSQLiteError(sqlite3 * db, const format & f) { int err = sqlite3_errcode(db); if (err == SQLITE_BUSY || err == SQLITE_PROTOCOL) { if (err == SQLITE_PROTOCOL) printMsg(lvlError, "warning: SQLite database is busy (SQLITE_PROTOCOL)"); else { static bool warned = false; if (!warned) { printMsg(lvlError, "warning: SQLite database is busy"); warned = true; } } /* Sleep for a while since retrying the transaction right away is likely to fail again. */ #if HAVE_NANOSLEEP struct timespec t; t.tv_sec = 0; t.tv_nsec = (random() % 100) * 1000 * 1000; /* <= 0.1s */ nanosleep(&t, 0); #else sleep(1); #endif throw SQLiteBusy(format("%1%: %2%") % f.str() % sqlite3_errmsg(db)); } else throw SQLiteError(format("%1%: %2%") % f.str() % sqlite3_errmsg(db)); } SQLite::~SQLite() { try { if (db && sqlite3_close(db) != SQLITE_OK)
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