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authorJohn Kehayias <john.kehayias@protonmail.com>2024-04-03 17:26:40 -0400
committerJohn Kehayias <john.kehayias@protonmail.com>2024-04-03 17:26:40 -0400
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parent31b981bdcd910527c32e0ad89276be84cb483551 (diff)
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gnu: godot: Update to 4.2.1.
The previous version failed to build after an update to glslang. Godot looks for an include, Types.h, which is no longer included in the built glslang. Use the included glslang (which will match the included vulkan, too) for now. * gnu/packages/game-development.scm (godot): Update to 4.2.1. [source]: In snippet add (preserve) amd-fsr2, clipper2, glslang (for now), and libktx. [arguments]: Comment out "builtin_glslang=no" in #:scons-flags (for now). Change-Id: I8f6c20e3796ea96f2e6a6a167063f10a667bd4c3
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