Subject: [PATCH] debian/use-system-libs Path to build irrlicht using the system libraries for png,zlib and jpeg as well as the glext family of header files. Signed-off-by: Christoph Egger <debian@christoph-egger.org --- irrlicht.orig/include/IrrCompileConfig.h +++ irrlicht/include/IrrCompileConfig.h @@ -253,10 +253,7 @@ //! Define _IRR_USE_NON_SYSTEM_JPEG_LIB_ to let irrlicht use the jpeglib which comes with irrlicht. /** If this is commented out, Irrlicht will try to compile using the jpeg lib installed in the system. This is only used when _IRR_COMPILE_WITH_LIBJPEG_ is defined. */ -#define _IRR_USE_NON_SYSTEM_JPEG_LIB_ -#ifdef NO_IRR_USE_NON_SYSTEM_JPEG_LIB_ #undef _IRR_USE_NON_SYSTEM_JPEG_LIB_ -#endif //! Define _IRR_COMPILE_WITH_LIBPNG_ to enable compiling the engine using libpng. /** This enables the engine to read png images. If you comment this out, @@ -269,10 +266,7 @@ //! Define _IRR_USE_NON_SYSTEM_LIBPNG_ to let irrlicht use the libpng which comes with irrlicht. /** If this is commented out, Irrlicht will try to compile using the libpng installed in the system. This is only used when _IRR_COMPILE_WITH_LIBPNG_ is defined. */ -#define _IRR_USE_NON_SYSTEM_LIB_PNG_ -#ifdef NO_IRR_USE_NON_SYSTEM_LIB_PNG_ #undef _IRR_USE_NON_SYSTEM_LIB_PNG_ -#endif //! Define _IRR_D3D_NO_SHADER_DEBUGGING to disable shader debugging in D3D9 /** If _IRR_D3D_NO_SHADER_DEBUGGING is undefined in IrrCompileConfig.h, @@ -606,10 +600,7 @@ /** If this is commented out, Irrlicht will try to compile using the zlib installed on the system. This is only used when _IRR_COMPILE_WITH_ZLIB_ is defined. */ -#define _IRR_USE_NON_SYSTEM_ZLIB_ -#ifdef NO_IRR_USE_NON_SYSTEM_ZLIB_ #undef _IRR_USE_NON_SYSTEM_ZLIB_ -#endif //! Define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_ if you want to read AES-encrypted ZIP archives #define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_ #ifdef NO_IRR_COMPILE_WITH_ZIP_ENCRYPTION_ @@ -627,18 +618,12 @@ /** If this is commented out, Irrlicht will try to compile using the bzlib installed on the system. This is only used when _IRR_COMPILE_WITH_BZLIB_ is defined. */ -#define _IRR_USE_NON_SYSTEM_BZLIB_ -#ifdef NO_IRR_USE_NON_SYSTEM_BZLIB_ #undef _IRR_USE_NON_SYSTEM_BZLIB_ -#endif //! Define _IRR_COMPILE_WITH_LZMA_ if you want to use LZMA compressed zip files. /** LZMA is a very efficient compression code, known from 7zip. Irrlicht currently only supports zip archives, though. */ -#define _IRR_COMPILE_WITH_LZMA_ -#ifdef NO_IRR_COMPILE_WITH_LZMA_ #undef _IRR_COMPILE_WITH_LZMA_ #endif -#endif //! Define __IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_ if you want to mount folders as archives #define __IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_ --- irrlicht.orig/source/Irrlicht/CIrrDeviceLinux.h +++ irrlicht/source/Irrlicht/CIrrDeviceLinux.h @@ -22,7 +22,7 @@ #define GLX_GLXEXT_LEGACY 1 #include <GL/glx.h> #ifdef _IRR_OPENGL_USE_EXTPOINTER_ -#include "glxext.h" +#include <GL/glxext.h> #endif #endif --- irrlicht.orig/source/Irrlicht/COpenGLExtensionHandler.h +++ irrlicht/source/Irrlicht/COpenGLExtensionHandler.h @@ -35,7 +35,7 @@ #endif #include <OpenGL/gl.h> #if defined(_IRR_OPENGL_USE_EXTPOINTER_) - #include "glext.h" + #include <GL/glext.h> #endif #elif defined(_IRR_COMPILE_WITH_SDL_DEVICE_) && !defined(_IRR_COMPILE_WITH_X11_DEVICE_) #if defined(_IRR_OPENGL_USE_EXTPOINTER_) @@ -48,7 +48,7 @@ #define NO_SDL_GLEXT #include <SDL/SDL_video.h> #include <SDL/SDL_opengl.h> - #include "glext.h" + #include <GL/glext.h> #else #if defined(_IRR_OPENGL_USE_EXTPOINTER_) #define GL_GLEXT_LEGACY 1 @@ -60,9 +60,9 @@ #include <GL/gl.h> #include <GL/glx.h> #if defined(_IRR_OPENGL_USE_EXTPOINTER_) - #include "glext.h" + #include <GL/glext.h> #undef GLX_ARB_get_proc_address // avoid problems with local glxext.h - #include "glxext.h" + #include <GL/glxext.h> #endif #endif --- irrlicht.orig/source/Irrlicht/COpenGLSLMaterialRenderer.h +++ irrlicht/source/Irrlicht/COpenGLSLMaterialRenderer.h @@ -25,7 +25,7 @@ #include <GL/gl.h> #endif #if defined(_IRR_OPENGL_USE_EXTPOINTER_) - #include "glext.h" + #include <GL/glext.h> #endif #endif --- irrlicht.orig/source/Irrlicht/Makefile +++ irrlicht/source/Irrlicht/Makefile @@ -45,7 +45,7 @@ CImageWriterBMP.o CImageWriterJPG.o CImageWriterPCX.o CImageWriterPNG.o CImageWriterPPM.o CImageWriterPSD.o CImageWriterTGA.o IRRVIDEOOBJ = CVideoModeList.o CFPSCounter.o $(IRRDRVROBJ) $(IRRIMAGEOBJ) IRRSWRENDEROBJ = CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRNormalMap.o CTRStencilShadow.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o CTRTextureGouraudVertexAlpha2.o CTRTextureGouraudNoZ2.o CTRTextureLightMap2_M2.o CTRTextureLightMap2_M4.o CTRTextureLightMap2_M1.o CSoftwareDriver2.o CSoftwareTexture2.o CTRTextureGouraud2.o CTRGouraud2.o CTRGouraudAlpha2.o CTRGouraudAlphaNoZ2.o CTRTextureDetailMap2.o CTRTextureGouraudAdd2.o CTRTextureGouraudAddNoZ2.o CTRTextureWire2.o CTRTextureLightMap2_Add.o CTRTextureLightMapGouraud2_M4.o IBurningShader.o CTRTextureBlend.o CTRTextureGouraudAlpha.o CTRTextureGouraudAlphaNoZ.o CDepthBuffer.o CBurningShader_Raster_Reference.o -IRRIOOBJ = CFileList.o CFileSystem.o CLimitReadFile.o CMemoryFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CWADReader.o CZipReader.o CPakReader.o CNPKReader.o CTarReader.o CMountPointReader.o irrXML.o CAttributes.o lzma/LzmaDec.o +IRRIOOBJ = CFileList.o CFileSystem.o CLimitReadFile.o CMemoryFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CWADReader.o CZipReader.o CPakReader.o CNPKReader.o CTarReader.o CMountPointReader.o irrXML.o CAttributes.o IRROTHEROBJ = CIrrDeviceSDL.o CIrrDeviceLinux.o CIrrDeviceConsole.o CIrrDeviceStub.o CIrrDeviceWin32.o CIrrDeviceFB.o CLogger.o COSOperator.o Irrlicht.o os.o IRRGUIOBJ = CGUIButton.o CGUICheckBox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISpinBox.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUITable.o CGUIToolBar.o CGUIWindow.o CGUIColorSelectDialog.o CDefaultGUIElementFactory.o CGUISpriteBank.o CGUIImageList.o CGUITreeView.o ZLIBOBJ = zlib/adler32.o zlib/compress.o zlib/crc32.o zlib/deflate.o zlib/inffast.o zlib/inflate.o zlib/inftrees.o zlib/trees.o zlib/uncompr.o zlib/zutil.o @@ -58,14 +58,14 @@ EXTRAOBJ = LINKOBJ = $(IRRMESHOBJ) $(IRROBJ) $(IRRPARTICLEOBJ) $(IRRANIMOBJ) \ $(IRRVIDEOOBJ) $(IRRSWRENDEROBJ) $(IRRIOOBJ) $(IRROTHEROBJ) \ - $(IRRGUIOBJ) $(ZLIBOBJ) $(JPEGLIBOBJ) $(LIBPNGOBJ) $(LIBAESGM) \ - $(BZIP2OBJ) $(EXTRAOBJ) + $(IRRGUIOBJ) $(LIBAESGM) \ + $(EXTRAOBJ) ############### #Compiler flags -CXXINCS = -I../../include -Izlib -Ijpeglib -Ilibpng +CXXINCS = -I../../include # -Izlib -Ijpeglib -Ilibpng CPPFLAGS += $(CXXINCS) -DIRRLICHT_EXPORTS=1 -CXXFLAGS += -Wall -pipe -fno-exceptions -fno-rtti -fstrict-aliasing +CXXFLAGS += -Wall -pipe -fno-exceptions -fstrict-aliasing ifndef NDEBUG CXXFLAGS += -g -D_DEBUG else @@ -156,6 +156,7 @@ mkdir -p $(INSTALL_DIR)/../include/irrlicht cp ../../include/*.h $(INSTALL_DIR)/../include/irrlicht/ cp $(LIB_PATH)/$(SHARED_FULLNAME) $(INSTALL_DIR) + cp $(LIB_PATH)/$(STATIC_LIB) $(INSTALL_DIR) cd $(INSTALL_DIR) && ln -s -f $(SHARED_FULLNAME) $(SONAME) cd $(INSTALL_DIR) && ln -s -f $(SONAME) $(SHARED_LIB) # ldconfig -n $(INSTALL_DIR)