# SPDX-License-Identifier: CC0-1.0 # # Copyright (C) 2023 Wojtek Kosior <koszko@koszko.org> GUILE_SOURCE_FILES = \ $(PACKAGE).scm GUILE_OBJECT_FILES = \ $(GUILE_SOURCE_FILES:.scm=.go) gobjdir = $(libdir)/guile/@GUILE_EFFECTIVE_VERSION@/site-ccache nobase_gobj_DATA = $(GUILE_OBJECT_FILES) scmdir = $(datarootdir)/guile/site/@GUILE_EFFECTIVE_VERSION@ nobase_dist_scm_DATA = $(GUILE_SOURCE_FILES) .scm.go: $(top_builddir)/pre-inst-env $(GUILD) compile --output=$@ $< MOSTLYCLEANFILES = $(GUILE_OBJECT_FILES)